专利摘要:
A system for scoring combat sports, according to one embodiment of the present invention, comprises: a striking subject performing a striking maneuver; a striking target of which a scoring part is hit by the striking maneuver; and a control unit which determines an effective strike on the basis of a striking signal output by the striking subject and calculates scores, wherein the striking subject includes a striking determination device which outputs the striking signal including information on the striking maneuver and transmits the striking signal to the control unit.
公开号:ES2878456A2
申请号:ES202190012
申请日:2021-01-05
公开日:2021-11-18
发明作者:Jin Jae Lee
申请人:Zemita Co Ltd;
IPC主号:
专利说明:

[0004] TECHNICAL FIELD
[0006] The present invention relates to a combat sports scoring system and method, and more particularly to a combat sports scoring system and method that enables precise and exact scoring.
[0008] STATE OF THE ART
[0010] It is known that in combat sports where blows are applied to the human body, such as taekwondo, boxing, and kung fu, combat sports scoring can be performed using electronic devices connected to a shocking object, such as a hand or a foot, and a striking target, understood as a striking target, hitting target or hitting target, such as a body or a head. When the shocking object hits the hitting target, an electronic sensor or similar attached to the hitting target determines whether or not the hit is made by measuring the force of the hit and detecting a tag or similar that is embedded in the hitting object and transmits a signal, thus realizing combat sports scoring.
[0012] However, when scoring is performed, it is difficult to determine the exact magnitude of the impact hit by the impacting object and the type of impact action or hitting action, and to uniformly detect the impact on all parts of the impacting object and thus , the accuracy of the scoring is reduced. The sensor connected to the hit target has a problem that the measured values are not expressed uniformly according to the frequency of use.
[0014] DESCRIPTION
[0016] TECHNICAL PROBLEM
[0018] The present invention is directed to provide a system and method for scoring in combat sports, capable of improving the accuracy and precision of scoring and allowing a uniform scoring by allowing a shocking object to have a scoring device. determination of impact.
[0020] The present invention is also directed towards providing a combat sports system capable of improving scoring accuracy and precision, allowing for uniform scoring and allowing the progress status and / or results of a match to be intuitively presented to spectators. , by allowing a shocking object to have a device for determining hits.
[0022] The present invention is also directed to providing a combat sports scoring system capable of providing various scoring systems by combining combat sports systems with augmented reality and maximizing safety by reducing player injuries.
[0024] SOLUTION TO THE PROBLEM
[0026] One aspect of the present invention is to provide a combat sports scoring system that includes a hitting object that performs a hitting action, a hitting target that includes a scoring unit that is hit by the hitting action, a hitting unit control configured to determine a valid impact based on an impact signal emitted by the impacting object and calculating a score, wherein the impacting object includes a impact determining device configured to emit and transmit the impact signal including information on the action of hitting the control unit.
[0028] The impact determining device may include an inertial measurement unit (IMU) configured to output an inertial signal that includes three-dimensional information about the hitting action and a communication unit configured to transmit the inertial signal received from the IMU to the impact unit. control.
[0030] The impact determining device may include a detection antenna configured to detect the impact target and emit a detection signal that includes information about a degree of proximity between the impacting object and the impact target, and the communication unit can transmit the detection signal received from the detection antenna, to the control unit.
[0031] The control unit can calculate the force of the hitting action based on the inertia signal and determine a shape of the hitting action, calculate a proximity distance between the hitting object or hitting object and the hitting target or hit target based on the detection signal and determine the valid hit and calculate a score by applying a predetermined rule of combat sports to the force of the hitting action, the shape of the hitting action and the proximity distance .
[0033] The hitting target can include a detection target provided on the detection antenna, and the detection target can be located on the scoring unit.
[0035] The striking object may include a first striking object that includes a first detection antenna and a second striking object that includes a second detection antenna, where the first detection antenna can transmit a first call signal to activate the detection target, the The second detection antenna can transmit a second call signal to activate the detection target, and the detection target can transmit a first response signal that includes a first identification information to the first detection antenna in response to the first response signal. call and transmit a second answer signal including second identification information to the second detection antenna in response to the second call signal.
[0037] The first detection antenna can output a first detection signal by decoding the first identification information based on the first response signal, the second detection antenna can output a second detection signal by decoding the second identification information based on the second response signal, and the control unit can calculate a score by distinguishing the impact actions, impacting different detection targets, on the basis of the first detection signal and the second detection signal.
[0039] The IMU may include at least one of an acceleration sensor (accelerometer), a gyro sensor (gyroscope), and a magnetic field sensor.
[0041] The detection target can include a radio frequency identification (RFID) tag, and the detection antenna can be an RFID detection antenna that includes an RFID reader.
[0042] The detection target can include a magnet and the detection antenna can be a magnetic field detection antenna that detects a magnetic field.
[0044] Another aspect of the present invention is to provide a combat sports scoring method utilizing an impact determining device embedded in a striking object and an impact target struck by the striking object, the method includes performing a striking action with the hitting object, hitting a hit on a score, part of the hitting target by hitting action, emitting, by hit determining device, a hit signal including information about hitting action, and determining a valid hit on basing the impact signal and calculating a score.
[0046] The impact signal output by the impact determining device may include the output of an inertial signal that includes three-dimensional information about the hitting action using an inertial measurement unit (IMU) and the transmission of the inertial signal received from the IMU using a communication unit.
[0048] The emission of the hit signal by the hit determining device may further include the detection of the hit target using a detection antenna and the emission of a detection signal that includes information on a degree of proximity between the hitting object and the target. hitting target, and transmitting the detection signal received from the detection antenna using the communication unit.
[0050] The impact signal may include the inertia signal and the detection signal, the impact signal output by the impact determining device may include calculating the force of the striking action and determining a shape of the striking action on the basis of the inertia signal, calculating a proximity distance between the impacting object and the impact target on the basis of the detection signal, and determining the valid impact and calculating the score may include determining the valid hit and calculate the score by applying a predetermined rule of combat sports to the force of the hitting action, the shape of the hitting action and the proximity distance.
[0052] The emission of the hit signal by the hit determining device may include detecting a detection target provided in the hitting target scoring unit.
[0053] The shocking object may include a first shocking object including a first detection antenna and a second shocking object including a second detection antenna, and the output of the hitting signal may include transmitting, by the first shocking object, a first signal. call signal to activate detection of the target using the first detection antenna, transmitting, by means of the second shocking object, a second call signal to activate the detection target using the second detection antenna, and transmitting a first response signal that includes the first identification information to the first detection antenna in response to the first call signal and transmit a second answer signal including a second identification information to the second detection antenna in response to the second call signal using the target detection.
[0055] The method may include, after transmission of the first response signal and the second response signal, decoding the first identification information based on the first response signal and outputting a first detection signal using the first detection antenna. , decoding the second identification information on the basis of the second response signal and the output of a second detection signal using the second detection antenna, and calculating a score by distinguishing the hit actions, which hit the different detection targets, on the basis of the first detection signal and the second detection signal.
[0057] The IMU may include at least one of an acceleration sensor (accelerometer), a gyro sensor (gyroscope), and a magnetic field sensor.
[0059] The detection target can include a radio frequency identification (RFID) tag, and the detection antenna can be an RFID detection antenna that includes an RFID reader.
[0061] The detection target can include a magnet and the detection antenna can be a magnetic field detection antenna that detects a magnetic field.
[0063] Another aspect of the present invention provides a combat sports scoring system that includes a combat object, including a striking object, a striking target that is hit by a striking action of the striking object, and marker information of the object. shocking and hitting target, a capturing unit of images configured to capture an image of the combat object and recognize the marker information to generate a scoring target image, an augmented reality (AR) server including a hit information detection unit configured to detect hit information about the hit action, an image signal generating unit configured to generate an image signal for the scoring target image, and an AR output unit configured to generate a scoring image by synthesizing an image corresponding to the image signal with the score target image, and a display unit configured to display the image score.
[0065] The impact object may include an impact determination device, and the impact determination device may include an inertial measurement unit (IMU) configured to output an inertial signal that includes three-dimensional information about the impact action, a sensing antenna configured for detecting the hitting target and emitting a detection signal including information about a degree of proximity between the hitting object and the hitting target, and a communication unit configured to transmit the inertial signal and the detection signal to the AR server.
[0067] The image signal generation unit may include a first image signal generation unit configured to generate a progress image signal, which is a basis for a progress image including a match status information, and a second image signal generating unit configured to generate an effect image signal that is a basis for an effect image, wherein the effect image may be an image that visually represents whether the action is performed at once, if it is has produced a change and changes in the image.
[0069] The combat object may include a first hitting support on which a first hit determining device including information from the first marker is installed, and a first impacting object that is configured to perform the hitting action on the first hitting support. and belongs to a first player, and the AR server can generate a virtual shocking object at a location corresponding to the first drill media to generate the scoring image.
[0071] The hit determining device may include a first hit determining device that includes the first marker information and a second hit determining device that includes information from a second marker, the combat object may include a first combat object that includes a first piercing stand on which the first hit determining device is installed and a first shocking object that performs a hitting action to the first hitting support and belongs to a first player, and a second combat object including a second hitting support on which the second hit determining device is installed and a second hitting object performing an action hit the second punch support and belongs to a second player, and the AR server can generate the scoring image based on a first scoring target image generated by capturing the first combat object and a second target image from score generated by capturing the second combat object.
[0073] ADVANTAGES OF THE INVENTION
[0075] In accordance with embodiments of the present invention, a combat sports scoring system and method can be provided, in which the accuracy and precision of scoring can be improved and uniform scoring can be enabled by allowing a shocking object to have a hit determining device and hitting the target to have a detection target.
[0077] According to embodiments of the present invention, the accuracy and precision of scoring can be improved, and uniform scoring can be enabled by allowing a shocking object to have a hit determining device and a hitting target to have a detection target.
[0079] Furthermore, the progress status and / or score results of combat sports can be intuitively provided to the players, referees and / or spectators and furthermore, the score can be automatically reflected in the score of a match in ways various.
[0081] In addition, various scoring systems can be implemented by combining combat sports system with augmented reality, and safety can be maximized by reducing injuries to players.
[0082] FIG. 1 is a view illustrating a combat sports scoring system according to an embodiment of the present invention.
[0084] FIG. 2 is a configuration diagram illustrating the combat sports scoring system according to an embodiment of the present invention.
[0086] FIG. 3 is a diagram schematically illustrating some components of an impact determining device according to an embodiment of the present invention.
[0088] FIG. 4 is a diagram schematically illustrating a configuration of an approach detection device according to an embodiment of the present invention.
[0090] FIG. 5 is a view illustrating an impact determining device according to an embodiment of the present invention.
[0092] FIG. 6 is a view illustrating an impact determining device according to another embodiment of the present invention.
[0094] FIG. 7 is a view illustrating an impact target according to one embodiment of the present invention.
[0096] FIG. 8 is a flow chart for describing a combat sports scoring method according to an embodiment of the present invention.
[0098] FIG. 9 is a flow chart for describing some of the operations described with reference to FIG. 8 in more detail.
[0100] FIG. 10 is a flow chart for describing some of the operations described with reference to FIG. 9 in more detail.
[0102] FIG. 11 is a view schematically illustrating a combat sports system according to an embodiment of the present invention.
[0104] FIG. 12 is a block diagram illustrating the combat sports system according to an embodiment of the present invention in more detail.
[0105] FIG. 13 is a diagram more specifically illustrating the combat sports system according to an embodiment of the present invention from the perspective of a control unit and a display part.
[0107] FIG. 14 is a diagram schematically illustrating some components of an impact determining device according to an embodiment of the present invention.
[0109] FIG. 15 is a diagram schematically illustrating a configuration of an approach detection device according to an embodiment of the present invention.
[0111] FIG. 16 is a block diagram schematically illustrating an output value generating unit according to an embodiment of the present invention.
[0113] FIG. 17 is a block diagram schematically illustrating an output value generating unit according to another embodiment of the present invention.
[0115] FIG. 18 is a diagram illustrating a configuration of a display image displayed by the display portion according to an embodiment of the present invention.
[0117] FIG. 19 is a diagram illustrating an example of a progress image according to an embodiment of the present invention.
[0119] FIG. 20 is a diagram illustrating another example of the progress image according to an embodiment of the present invention.
[0121] FIG. 21 is a diagram illustrating another example of the progress image according to an embodiment of the present invention.
[0123] FIG. 22 is a diagram illustrating another example of the progress image according to an embodiment of the present invention.
[0125] FIG. 23 is a view illustrating the impact determining device according to an embodiment of the present invention.
[0127] FIG. 24 is a view illustrating an impact determining device according to another embodiment of the present invention.
[0129] FIG. 25 is a view illustrating an impact target according to one embodiment of the present invention.
[0131] FIG. 26 is a view schematically illustrating a combat sports scoring system according to an embodiment of the present invention.
[0133] FIG. 27 is a block diagram schematically illustrating a configuration of a user terminal according to an embodiment of the present invention.
[0135] FIG. 28 is a block diagram schematically illustrating a configuration of an augmented reality (AR) server according to an embodiment of the present invention.
[0137] FIG. 29 is a block diagram illustrating a configuration of an AR server control unit according to an embodiment of the present invention, in more detail.
[0139] FIG. 30 is a view schematically illustrating a combat sports scoring system according to another embodiment of the present invention.
[0141] FIG. 31 is an exemplary view illustrating a startup screen of an output image of the combat sports scoring system according to an embodiment of the present invention.
[0143] FIGS. 32 and 33 are exemplary views, each illustrating an output image of the combat sports scoring system in accordance with one embodiment of the present invention.
[0145] FIG. 34 is an exemplary view illustrating a screen for controlling an output image of the combat sports scoring system according to an embodiment of the present invention.
[0147] FIG. 35 is a view schematically illustrating a combat sports scoring system according to another embodiment of the present invention.
[0148] FIGS. 36 and 37 are example views, each illustrating an output image of the combat sports scoring system in accordance with one embodiment of the present invention.
[0150] FIG. 38 is a view schematically illustrating a configuration of a combat sports scoring system according to another embodiment of the present invention.
[0152] DESCRIPTION OF SOME MODES OF EMBODIMENT OF THE INVENTION
[0154] While the present invention is susceptible of various modifications and alternative forms, specific embodiments thereof are shown by way of example in the drawings and will be described in detail herein. The advantages and features of the present disclosure and the methods for achieving the same will be more clearly understood from the embodiments described below with reference to the drawings. However, the present invention is not limited to the embodiments described below, but can be implemented in various ways.
[0156] Hereinafter, the embodiments of the present invention will now be described in detail with reference to the accompanying drawings, but when described with reference to the drawings, the same or corresponding components will be referred to as the same reference numerals, and the descriptions redundant of them will be omitted.
[0158] The terms unit ", port" and part "described in this document refer to a unit for processing at least one function or operation, which can be implemented in hardware, software or a combination of hardware and software.
[0160] In the following embodiments, the terms "first", "second" and the like have been used to distinguish one component from another, rather than being limiting in all respects. In the following embodiments, singular forms are intended to include plural forms as well, unless the context clearly indicates otherwise. In the following embodiments, terms such as "including,""having," and "comprising" are intended to indicate the existence of features or components described in the specification, and are not intended to exclude the possibility of other or additive features. components. For convenience of description, component sizes shown in the drawings can be increased or decreased. For example, since the size and shape of each component illustrated in the drawing are shown arbitrarily for the convenience of description, the present description is not necessarily limited to those shown in the drawing.
[0162] FIG. 1 is a view illustrating a combat sports scoring system according to an embodiment of the present invention. Referring to FIG. 1, the scoring system for combat sports according to an embodiment of the present invention includes a hitting object 100, a hitting target 200, and a control unit 300.
[0164] A first player A1 and a second player A2 who are participants in a match are located opposite each other on a floor F, which is a competition area, and play a combat match. The combat sports or combat match of the present invention may be Taekwondo, Boxing, Kendo or Wushu in which at least two participants are involved and compete, but the present invention is not limited thereto.
[0166] The hitting object 100 refers to an object that performs a hitting action against the hitting target 200. The hitting object 100 may include a hitting object 100-1 from the first player A1 and a hitting object 100-2 from the second player A2. The shocking object 100-1 of the first player A1 may include a first shocking object 100a-1 and a first second shocking object 100b-1, which are different parts. The second player A2's shocking object 100-2 may include a second shocking object 100a-2 and a second shocking object 100b-2, which are different parts. As an example, the first-first shocking object 100a-1 and the second-first shocking object 100a-2 can each be a hand of each of the players A1 and A2, and the first shocking object 100b-1 and the second - The second shocking object 100b-2 can each be one foot from each of the players A1 and A2.
[0168] The striking object 100 may be a striking means such as a hand, foot or the like and / or a sword, but the striking object 100 is not limited thereto.
[0170] The hitting target 200 refers to a target as a scoring part that is hit by the hitting action of the striking object 100. The hitting target 200 may include a hitting target 200-1 from first player A1 and a hitting target. 200-2 of the second player A2. First player A1's 200-1 hitting target may include a first hit target 200a-1 and a first second hit target 200b-1, which are different parts. Second player A2's hitting target 200-2 may include a second first hitting target 200a-2 and a second hitting target 200b-2, which are different parts. As an example, the first-first hit target 200a-1 and the second-first hit target 200a-2 can each be a head of each of the players A1 and A2, and the first-second hit target 200b- 1 and the second -The second hitting target 200b-2 can each be a body of each of the players A1 and A2.
[0172] The scoring unit of the hitting target 200 may include various body parts, such as a head, a body, a thigh, and the like, but the scoring unit is not limited thereto.
[0174] The control unit 300 can transmit a hit signal output from the hitting object 100, determine a valid hit based on the hit signal, and calculate a score of the match.
[0176] FIG. 2 is a configuration diagram illustrating the combat sports scoring system according to an embodiment of the present invention.
[0178] Referring to FIG. 2, the combat sports scoring system according to one embodiment includes the hitting object 100, the hitting target 200 to which a hit from the hitting object 100 is applied, and the control unit 300, and each component is illustrated as a schematic block.
[0180] The impact object 100 includes an impact determining device 10 that outputs the impact signal that includes information about the striking action. The impact determining device 10 can output and transmit the impact signal to the control unit 300.
[0182] The impact determining device 10 may include an inertial measurement unit (IMU) 120, a detection antenna 110, and a communication unit 130.
[0184] The IMU 120 can output an inertial signal S1 that includes three-dimensional (3D) information about the hitting action of the impacting object 100. The IMU 120 can measure Three-dimensional information on the force of the blow or a hit form of the hitting action using sensors built into the IMU 120.
[0186] The IMU 120 may include at least one of an acceleration sensor (accelerometer), a gyro sensor (gyroscope), and a magnetic field sensor.
[0188] The IMU 120 will be described in more detail with reference to FIG. 3 to be described below.
[0190] The detection antenna 110 can emit a detection signal S2 that includes information about a degree of proximity between the striking object 100 and the impact target 200. The detection antenna 110 can detect the impact target 200, specifically, a hitting target. detection 220 located in a scoring unit 210 of the hit target 200, using an approach detection device and emitting the detection signal S2.
[0192] The communication unit 130 can transmit the inertial signal S1 received from the IMU 120 and the detection signal S2 received from the detection antenna 110 to the control unit 300. The shock signal S1 S2 described above can be a concept that includes the inertia signal S1 and the detection signal S2. The impact signal may include the inertial signal S1 and the detection signal S2 in an unconverted form or in a form converted by a control unit (not shown) in the impact determining device 10.
[0194] Communication unit 130 can transmit the hit signal to control unit 300 using a wireless communication method such as Bluetooth, ZigBee, WiFi, or the like. The wireless communication method of the communication unit 130 does not limit the present disclosure.
[0196] The communication unit 130 of each of the plurality of impact objects 100a-1, 100b-1, 100a-2 and 100b-2 can convert the impact signals S1 and S2 into analog or digital signals in a form capable of transmission. wireless, and transmit the converted signals to the control unit 300. Depending on the shocking object 100 to which the communication unit 130 belongs, the same or different types of communication units 130 can be used.
[0197] The impact determining device 10 may be provided in a form attached and / or embedded in a protector or the like that protects the impacting object 100, but the shape of the impact determining device 10 is not limited thereto, and the determining device impact 10 can hit the impact object 100 in various ways.
[0199] The hitting target 200 may include the detection target 220, which is detected by the detection antenna 110. Detection target 220 may be embedded and / or attached to scoring unit 210 in which the hit is recognized as a score.
[0201] Detection target 220 may include at least one of a magnet and a radio frequency identification (RFID) tag. As an example, when the detection target 220 is an RFID tag, the detection antenna 110 may be an RFID detection antenna that detects a radio frequency (RF) signal using an RFID reader. The RFID reader can be connected to a terminal of the detection antenna 110. As another example, when the detection target 220 is a magnet, the detection antenna 110 can be an antenna that detects a magnetic field.
[0203] However, the detection target 220 is not limited thereto, and may be one of several items in which information recognizable by the detection antenna 110 can be entered and stored.
[0205] A plurality of detection targets 220 may be present in each of a plurality of scoring portions 210. The number of detection targets 220 is not limited to those shown in FIG. two.
[0207] Hereinafter, the detection antenna 110 and the detection target 220 may be collectively referred to as an approach detection device 400 and described.
[0209] The control unit 300 may determine a valid hit based on the hit signal output from the shocking object 100 and calculate a score.
[0211] Specifically, the control unit 300 can calculate the force of the hitting action based on the inertia signal S1 and determining a shape of the hitting action.
[0212] Furthermore, the control unit 300 can calculate a proximity distance between the hitting object 100 and the hitting target 200 based on the detection signal S2. Thereafter, a predetermined combat combat rule can be applied to the strength of the hitting action, the shape of the hitting action, and the proximity distance, thus determining a valid hit and calculating a punctuation.
[0214] The inertial signal S1 and the detection signal S2 will be described in more detail with reference to Figs. 3 and 4 described below.
[0216] According to one embodiment, the control unit 300 can be included in the hit determining device 10, and in this case, the hit signal that is emitted by the communication unit 130 can be an N signal in which the information about a score is already included by the control unit 300. In this case, another control unit (not shown) provided separately from the impact object 100 and the impact target 200 may function to display the impact signal N.
[0218] FIG. 3 is a diagram schematically illustrating some components of the impact determining device 10 according to an embodiment of the present invention.
[0220] The IMU 120 can output the inertial signal S1 that includes three-dimensional information about a hitting action. The IMU 120 may include an interface 121, a gyroscope (gyroscope) 122, an acceleration sensor (accelerometer) 123, a magnetic field sensor (magnetometer) 124, and a memory 125.
[0222] Interface 121 can serve to recognize pieces of information obtained by sensors 122, 123, and 124, perform signal processing, and transfer or transmit the information processed by the signal to an external element such as communication unit 130.
[0224] The IMU 120 may include at least one of gyroscope 122, accelerometer 123, and magnetometer 124, or it may be configured by combining multiple axes of each of sensors 122, 123, and 124. As an example, at least one of gyroscope 122, accelerometer 123, and magnetometer 124 may be a three-axis sensor.
[0226] Gyroscope 122 can measure rotational inertia and / or rotational speed (an example of a unit is degrees / sec) using an angular velocity of the hitting object 100, the accelerometer 123 can measure the inertia of motion (an example of a unit is g (where 1 g = 9.8 m / s2)) of the hitting object 100 using the acceleration of the impacting object 100, and the magnetometer 124 can measure an azimuth angle of the impacting object 100.
[0228] For example, a control unit (not shown) of the IMU 120 can obtain posture information, including information about a roll angle, pitch angle, and yaw angle of the striking object 100, speed information, and pitch information. rotation using gyroscope 122, accelerometer 123 and magnetometer 124 respectively. Thereafter, the control unit (not shown) of the IMU 120 can generate the inertial signal S1 which includes information on the force of the blow and the action hitting the object hit 100 based on the posture information, the speed information and the rotation information.
[0230] The IMU 120 can obtain information such as the speed, direction, gravity, acceleration or the like of the impacting object 100 by using the sensors 122, 123 and 124 to clearly identify the impacting action. In other words, the IMU 120 can generate the inertial signal S1 that includes information about the force or various movements of the striking action of the striking object 100 in three-dimensional directions including an X-axis, a Y-axis, and a Z-axis.
[0232] According to one embodiment, the information on the force of the striking action can be calculated using a signal emitted by a separately provided force measuring device (not shown), and can also be calculated using both the IMU 120 described above as the force measuring device.
[0234] The memory 125 can perform a function of temporarily or permanently storing all types of data to be received or processed by all the devices provided in the IMU 120, such as the interface 121 and the sensors 122, 123 and 124. The memory 125 is a computer-readable recording medium and may include random access memory (RAM), read-only memory (ROM), and a permanent mass storage device, such as a disk drive. Alternatively, memory 125 may include a magnetic storage medium or a flash storage medium, but the scope of the present invention is not limited thereto.
[0235] The control unit 300 (see Figures 1 and 2) according to one embodiment can calculate the force of the hitting action on the basis of the inertia signal S1 and determining a shape of the hitting action. In the case of the combat game, the scores awarded to the various actions of the shocking object 100 may be different. Here, according to the IMU 120 according to one embodiment, the type / shape of the hitting action can be determined and the hitting force can be calculated on the basis of the inertia signal S1, so that the hitting action can be identified. clearly. Thereafter, the scoring of the match match can be performed by a method of applying a predetermined rule of the match match to the force of the hit and the shape of the hit, determining a valid hit and calculating a score. Here, when the information about the hit action, which is analyzed through the control unit 300, does not coincide with the predetermined rule of the match, the hit may not be identified as a valid hit and cannot be scored.
[0237] As described above, according to the combat sports scoring system according to an embodiment of the present invention, accurate and precise scoring is possible by clearly identifying the hitting action of the shocking object 100 through the IMU 120.
[0239] The IMU 120 may be provided at one end of the striking object 100 to ensure free movement of the striking object 100. As an example, one end may be a wrist when the striking object 100 is a hand, and it may be an ankle when the striking object shocking 100 is a foot. Alternatively, the IMU 120 may be provided at one end of the striking object 100 by attaching it to a protector that is worn over the striking object 100.
[0241] The sensors included in the IMU 120 are not limited to the sensors described above, and may further include a pressure and / or shock sensing sensor, or may be configured as a combination of various types of sensors to obtain information on various physical quantities. related to the action of hitting.
[0243] FIG. 4 is a diagram schematically illustrating a configuration of approach detection device 400 in accordance with one embodiment of the present invention. In Fig. 4, a system including the hitting objects 100a-1 and 100b-1 (i.e. 100-1) of the first player A1 and the hitting target 200-2 of the second player will be described as an example. A2.
[0245] The impact object 100-1 may include the first impact object 100a-1 that includes a first detection antenna 110a, and the second impact object 100b-1 that includes a second detection antenna 110b. Detection target 220 is located in a scoring portion of hitting target 200-2. Detection target 220 may be a concept that includes different detection targets 220 provided in different hitting targets. In addition, there may be a plurality of detection targets 220 in the scoring unit, but for the convenience of description, a detection target 220 is illustrated in FIG. Four.
[0247] The first detection antenna 110a can transmit a first call signal CSa to activate the detection target 220, and the second detection antenna 110b can transmit a second call signal CSb to activate the detection target 220. Here, the first signal Call signal CSa and the second call signal CSb may be received by the same detection target 220 or they may be received respectively by different detection targets 220.
[0249] The detection target 220 may transmit a first response signal RSa that includes a first identification information to the first detection antenna 110a in response to the first call signal CSa, and may transmit a second response signal RSb that includes a second identification information to the second detection antenna 110b in response to the second call signal CSb. Similarly, the first response signal RSa and the second response signal RSb may be transmitted by the same detection target 220 or they may respectively be transmitted by different detection targets 220.
[0251] Detection target 220 may include a memory chip 223 in which identification information is stored and an antenna 221 connected to memory chip 223. Memory chip 223 may include identification information only to distinguish shocking targets 200, or it may further include identifying information to distinguish the players A1 and A2 to whom detection targets 220 are provided. Then, the first detection antenna 110a can decode the first identification information based on the first response signal RSa and output and transmit a first detection signal S2-a to the control unit 300. Similarly, the second detection antenna 110b can decode the second identification information based on the second response signal RSb and output and transmit a second detection signal S2-b to the control unit 300. Here, the response signals RSa and RSb can transmitted to control unit 300 via communication unit 130.
[0253] The detection antennas 110a and 110b can recognize the response signals RSa and RSb, which are transmitted by the detection target 220, through the readers 115a and 115b. Readers 115a and 115b can decode identification information stored by memory chip 223 of detection target 220 to generate detection signal S2 and transmit detection signal S2 to control unit 300.
[0255] As an example, when the detection target 220 is an RFID tag, the readers 115a and 115b can be RFID readers, and the detection antennas 110a and 110b can be RFID detection antennas. In this case, the response signals RSa and RSb can be RF signals. As another example, when the detection target 220 is a magnet, the detection antennas 110a and 110b can be magnetic field detection antennas, and the response signals RSa and RSb can be magnetic field signals.
[0257] The control unit 300 can then calculate a score by distinguishing the hitting actions, which hit different detection targets 220, based on the first detection signal S2-a and the second detection signal S2-b.
[0259] According to one embodiment, even when different hitting objects 100a-1 and 100b-1 hit the detection target 220, including the same identification information, the hitting object 100a-1 or 100b-1 can convert the response signal RSa o RSb received through the detection antenna 110a or 110b to emit the detection signal S2, through which the impacting objects 100a-1 and 100b-1 can be identified, using a control unit (not shown) included on each of the shocking objects 100a-1 and 100b -1. In this case, the control unit 300 can calculate the score by distinguishing the hitting actions performed by different hitting objects 100a-1 and 100b-1.
[0261] In a case where the hitting object 100 includes the detection target 220, and the hitting target 200 includes the detection antenna 110, there may be a limitation in the sense that it is difficult to determine all valid hits because it is difficult to detect a shocking action, performed by a part of the shocking object 100 in which the detection target 220 is not provided. Also, depending on the location of the hitting target 200 provided with the detection antenna 110, there may be a blind spot where the detection target 220 is not recognized and therefore the problem may arise that a hit is not recognized as a valid hit, they also occur when the speed of the hitting action of the shocking object 100 is high.
[0263] However, in accordance with the combat sports scoring system according to an embodiment of the present invention, the full valid hits for the scoring portions of the hitting target 200 can be accurately and uniformly determined by detecting the detection target. 220 from hitting target 200 using detection antenna 110 provided to hitting object 100. Furthermore, by providing the detection antenna 110 to each of the hitting objects 100, it is possible to determine whether the hitting object 100 is close to the hitting target 200, thus minimizing errors in combat scoring.
[0265] FIG. 5 is a view illustrating an impact determining device according to an embodiment of the present invention. Hereinafter, content descriptions will be briefly given or omitted which are the same as described above with reference to Figures 1 to 4 and will be given together with reference to Figures 1 to 4.
[0267] In Fig. 5, a second shocking object 100b is illustrated, and the second shocking object 100b may be a concept that includes the first second and second shocking object 100b-1 and 100b-2 of players A1 and A2. Next, a case in which the second shocking object 100b is a foot will be described as an example.
[0269] A second shield 100F can be worn over the second hitting object 100b. An IMU 120b and sensing antenna 110b may be provided as flush-mount or attachable to the second shield 100F.
[0271] The IMU 120b can be attached to an ankle to ensure free movement of the foot. The detection antenna 110b may also be provided in a part of the second hitting object 100b, to which the detection target 220 is difficult to attach in the past, so that all the scoring portions of the hitting target 200 can be detected. steadily and evenly. For example, sensing antennas 111b, 112b, and 113b may be provided not only on an instep 114b, but also on at least a portion selected from a heel 111 b, a side of the foot 112b, and a toe 113b, and may also be provided. in other parts of the foot. Consequently, it is possible to minimize the omission of valid hits in combat, so that accurate scoring is possible.
[0273] According to another embodiment, the detection antennas 110b can also be provided integrally on the entire foot, mainly on the instep (114a), without being provided separately for each part as described above, thus identifying the impact object 100b in which the detection antennas 110b are provided.
[0275] As an example, the detection antennas 111b, 112b, 113b, and 114b (ie, 110b) shown in FIG. 5 may each be provided in the form of an antenna that forms a sharp curved line like the detection antenna 110b shown in FIG. Four.
[0277] FIG. 6 is a view illustrating an impact determining device according to another embodiment of the present invention.
[0279] In Fig. 6, a first shocking object 100a is illustrated, and the first shocking object 100a may be a concept that includes the first and second first shocking objects 100a-1 and 100a-2 of players A1 and A2. Next, a case in which the first shocking object 100a is a hand will be described as an example.
[0281] A first protector 100H may be worn over the first object 100a it hits. An IMU 120a and a detection antenna 110a can be provided flush-mounted or attached to the first shield 100H.
[0283] The IMU 120a can be placed on a wrist to ensure free movement of the hand. In more detail, the IMU 120a can be provided on an outer part (120a-1) of the wrist or it can be provided on an inner part (120a-2) of the wrist.
[0285] The detection antenna 110a may also be arranged in a part of the first impact target 100a, to which the detection target 220 is difficult to attach in the past, so that all the scoring portions of the impact target 200 can be detected constantly and uniformly. . For example, the detection antennas 111a and 112a can be provided not only on the back of the hand 113a, but also on at least a selected part between the fingers 112a and one side of the hand 111a, and can also be provided on other parts of the hand.
[0287] According to another embodiment, the detection antennas 110a can be provided integrally on the whole hand, mainly on the back of the hand (113a), without being provided separately for each part as described above, thus identifying the shocking object 100a in the that detection antennas 110a are provided.
[0289] Furthermore, as an example, the detection antennas 111a, 112a, and 113b (ie, 110a) shown in FIG. 6 may be provided in the form of an antenna that forms a closed curved line like the detection antenna 110a shown in FIG. Four.
[0291] As an example, in Figs. 5 and 6, the IMUs 120a and 120b can be provided using an impact mitigation material to improve durability, so that the force of a blow or the like can be accurately detected. Also, as an example, the detection antennas 110a and 110b can be designed to use a conductive fabric.
[0293] FIG. 7 is a view illustrating an impact target according to one embodiment of the present invention. In Fig. 7, a first hit target 200a is illustrated, and the first hit target 200a may be a concept that includes the first hit target 200a-1 and the second first target 200a-1 and 200a-2 of the Players A1 and A2. Next, a case where the first hitting target 200a is a head will be described as an example. A third shield 100D can be used on the first target 200a it hits. A detection target 220 may be provided in the form of being embedded or attached to the third shield 100D.
[0295] The detection antenna 110 provided on the shocking object 100 can detect whether the detection target 220 is in proximity using a magnetic field or an RF communication method even when the detection target 220 is separated from the detection antenna 110 by a certain distance. According to an embodiment of the present invention, the detection target 220 is provided around a part P of the hit target 200, which is a part where it is difficult to directly detect a valid hit, such as a front surface of the face, of so that the valid hit can be determined even in part P. As an example, a separation distance at which the detection antenna 110 can detect detection target 220 can be about 15 cm or less, and specifically, about 10 cm or less.
[0297] FIG. 8 is a flow chart for describing a combat sports scoring method according to an embodiment of the present invention. Descriptions of content that are the same as those described above will be briefly provided or omitted, and the same components can be described using the same reference numerals.
[0299] The combat sports scoring method according to one embodiment may include the following operations.
[0301] A shocking object 100 can perform a hitting action (S100). A hit can be struck in a scoring unit 210 on a hitting target 200 by hitting action (S200). An impact determining device 10 can output impact signals S1 and S2 that include information about the impact action (S300).
[0303] Subsequently, valid hits can be determined based on hit signals S1 and S2, and a score can be calculated (S400).
[0305] FIG. 9 is a flow chart for describing operation S300, which is part of the operations described with reference to FIG. 8, in more detail. The operation S300 of emission of the impact signals by the impact determining device 10 may include the following operations.
[0307] An inertial signal S1 including 3D information about the hitting action can be output using an IMU 120 (S310). In addition, using the detection antenna 110, the hitting target 220 can be detected and a detection signal S2 can be output that includes information on a degree of proximity between the impacting object 100 and the hitting target 200 (S320).
[0309] Then, the inertial signal S1 received from the IMU 120 and the detection signal S2 received from the detection antenna 110 can be transmitted to the outside using a communication unit 130 (S330).
[0310] The hit signals may include the inertial signal S1 and the detection signal S2, or may include signals in which the inertial signal S1 and the detection signal S2 are converted by specific signal processing.
[0312] More specifically, on the basis of the inertial signal S1, the force of the hitting action is calculated and a shape of the hitting action is determined, so that the hitting action can be clearly identified. Furthermore, a proximity distance between the shocking object 100 and the shocking target 200 can be calculated based on the detection signal S2.
[0314] In operation S400 of determining a valid hit and calculating a score (see FIG. 8), the valid hit can be determined and the score can be calculated by applying a predetermined rule of a match to the force of the hitting action, at the form of the hitting action and at proximity distance.
[0316] FIG. 10 is a flow chart for describing operation S320, which is part of the operations described with reference to FIG. 9, in more detail. In the operation S320 of issuing the detection signal S2, a detection target 220 provided in the scoring unit 210 of the hitting target 200 can be detected, and the operation S320 can include the following operations.
[0318] For example, the impact object 100 may include a first impact object 100a that includes a first detection antenna 110a, and a second impact object 100b that includes a second detection antenna 110b.
[0320] The first shocking object 100a can transmit a first call signal CSa to activate the detection target 220 using the first detection antenna 110a, and the second shocking object 100b can transmit a second call signal CSb to activate the detection target 220 using the second detection antenna 110b (S321). Using the detection target 220, a first response signal RSa that includes a first identification information can be transmitted to the first detection antenna 110a in response to the first call signal CSa, and a second response signal RSb that includes a second Identification information may be transmitted to the second detection antenna 110b in response to the second call signal CSb (S322).
[0321] Then, the first identification information can be decoded based on the first response signal RSa, and a first detection signal S2-a can be output using the first detection antenna 110a. Furthermore, the second identification information can be decoded based on the second response signal RSb, and a second detection signal S2-b can be output using the second detection antenna 110b (S323).
[0323] A score can then be calculated by distinguishing the hitting actions, impacting different detection targets 220, based on the first detection signal S2-a and the second detection signal S2-b.
[0325] FIG. 11 is a view schematically illustrating a combat sports system according to an embodiment of the present invention. Referring to FIG. 11, the combat sports system according to an embodiment of the present invention includes a shocking object 1100, a hitting target 1200, a control unit 1300, a display part 1500.
[0327] A first player 1A1 and a second player 1A2 who are participants in a match are located opposite each other on a floor F, which is a competition area, and play a combat match. The combat sports or combat match of the present invention may be Taekwondo, Boxing, Kendo or Wushu in which at least two participants are involved and compete, but the present invention is not limited thereto.
[0329] The hitting object 1100 is an object that performs a hitting action on the hitting target 1200. The hitting object 1100 may include a hitting object 1100-1 from the first player 1A1 and a hitting object 1100-2 from the second player 1A2. The hitting object 1100-1 of the first player 1A1 may include a first hitting object 1100a-1 and a first hitting object 1100b-1, which are different parts. The shocking object 1100-2 of the second player 1A2 may include a second shocking object 1100a-2 and a second shocking object 1100b-2, which are different parts. As an example, the first-first shocking object 1100a-1 and the second-first shocking object 1100a-2 can each be a hand of each of players 1A1 and 1A2, and the first-second shocking object 1100b-1 and the second - The second shocking object 1100b-2 can each be one foot from each of players 1A1 and 1A2.
[0330] The striking object 1100 may be a striking means such as a hand, foot or the like and / or a sword, but the striking object 1100 is not limited thereto.
[0332] The hitting target 1200 refers to a target as a scoring part that is hit by the hitting action of the striking object 1100. The hitting target 1200 may include a hitting target 1200-1 from 1st player 1A1 and a hitting target. 1200-2 of the second player 1A2. The first player 1A1 hit target 1200-1 may include a first hit target 1200a-1 and a first second hit target 1200b-1, which are different parts. The second player 1A2's hitting target 1200-2 may include a second first hitting target 1200a-2 and a second hitting target 1200b-2, which are different parts. As an example, the first-first hitting target 1200a-1 and the second-first hitting target 1200a-2 may be heads of players 1A1 and 1A2, respectively, and the first-second hitting targets 1200b-1 and the second -Second the 1200b-2 hitting target can be bodies of players 1A1 and 1A2, respectively.
[0334] The scoring unit of the hitting target 1200 may include various parts of the body, such as a head, a body, a thigh, and the like, but the scoring unit is not limited thereto.
[0336] The display part 1500 may be arranged on one side of the floor F and display information about the status of each of the players 1A1 and 1A2 in combat. The control unit 1300 can be electrically connected to the display part 1500.
[0338] Control unit 1300 can determine valid hits based on hit signals emitted by hitting object 1100 and / or hitting target 1200, and calculating a score for the match. The control unit 1300 may transmit a signal, thus processed by the above operation, to the display part 1500, and display information related to the content of the match through the display part 1500.
[0340] The control unit 1300 and the display part 1500 will be described in more detail with reference to Figs. 12 and 13 described below.
[0342] FIG. 12 is a block diagram illustrating the combat sports system according to an embodiment of the present invention in more detail.
[0343] Referring to FIG. 12, the combat sports system according to one embodiment includes the hitting object 1100, the hitting target 1200 to which a hit is delivered from the hitting object 1100, the control unit 1300 and the display part 1500, and each component illustrated as a schematic block.
[0345] The impact object 1100 includes an impact determining device 110 that outputs a first impact signal 1ST1 that includes the first information related to a striking action. The impact determining device 110 may output and transmit the first impact signal 1ST1 to the control unit 1300. The first information may include a force of the striking action, a type (form 1) of the striking action, information over a proximity distance between the impacting object 1100 and the impacting target 1200, and the like, and will be described in more detail in a related part to be described below.
[0347] The impact determining device 110 may include an IMU 1120, a detection antenna 1110, and a first communication unit 1130.
[0349] The IMU 1120 can output an inertial signal 1S1 that includes 3D information about the hitting action of the hitting object 1100. The IMU 1120 can measure three-dimensional information about the force of the blow or the blow shape of the blow action using sensors built into the IMU 1120.
[0351] The IMU 1120 may include at least one of an acceleration sensor (accelerometer), a gyro sensor (gyroscope), and a magnetic field sensor.
[0353] The IMU 1120 will be described in more detail with reference to FIG. 14 which will be described below.
[0355] The detection antenna 1110 can emit a detection signal 1S2 that includes information about a degree of proximity between the striking object 1100 and the impact target 1200. The detection antenna 1110 can detect the impact target 1200, specifically, a detection 1220 located in a scoring portion 1210 of the hitting target 1200, using an approach detection device and emitting the detection signal 1S2.
[0356] The first communication unit 1130 can transmit the inertial signal 1S1 received from the IMU 1120 and the detection signal 1S2 received from the detection antenna 1110 to the control unit 1300. The first shock signal 1ST1 can be a concept that includes the inertial signal 1S1 and detection signal 1S2. In other words, the first hit signal 1ST1 may include information about the force of the hitting action and the shape of the hitting action, which are calculated and determined on the basis of the inertia signal 1S1. Furthermore, the first hit signal 1ST1 may also include information about a proximity distance between the hitting object 1100 and the hitting target 1200, which is calculated based on the detection signal 1S2.
[0358] The first hit signal 1ST1 can be obtained by adding each of the inertial signal 1S1 and the detection signal 1S2 in an unconverted form and then converted and processed in the post control unit 1300, or it can include the signals 1S1 and 1S2 in one form converted by control unit (not shown) in impact determining device 110.
[0360] The first communication unit 1130 can transmit the first hit signal 1ST1 to the control unit 1300 using a wireless communication method such as Bluetooth, ZigBee, WiFi or the kike. The wireless communication method of the first communication unit 1130 does not limit the present invention.
[0362] The communication unit 1130 of each of the plurality of impacting objects 1100a-1, 1100b-1, 1100a-2 and 1100b-2 (i.e., 1101-1 and 1100-2) can convert the first impact signal 1ST1 into an analog signal or digital signal in a form capable of wireless transmission, and transmitting the converted signal to the control unit 1300. Depending on the shocking object 1100 to which the first communication unit 1130 belongs, the same or different types of first communication units 1130.
[0364] The impact determining device 110 may be provided in a form attached and / or embedded in a shield or the like that protects the object 1100 from impact, but the shape of the impact determining device 110 is not limited thereto, and the device 110 impact determination tools be provided on the impact object 1100 in various ways.
[0365] The hitting target 1200 may include the detection target 1220, which is detected by the detection antenna 1110, a detection unit 1240, and a second communication unit 1230. The hitting target 1200 can detect a hitting action of the hitting object 1100 and generate a second hitting signal 1ST2.
[0367] Detection target 1220 may be embedded and / or attached to scoring unit 1210 in which the hit is recognized as a score. The detection target 1220 may include at least one of a magnet and an RFID tag. As an example, when the detection target 1220 is an RFID tag, the detection antenna 1110 may be an RFID detection antenna that detects an RF signal using an RFID reader. The RFID reader can be connected to a terminal of the detection antenna 1110. As another example, when the detection target 1220 is a magnet, the detection antenna 1110 can be an antenna that detects a magnetic field.
[0369] However, the detection target 1220 is not limited thereto, and may be one of several items in which information recognizable by the detection antenna 1110 can be entered and stored.
[0371] In each of a plurality of scoring portions 1210, at least one detection target 1220 may be present, or a plurality of detection targets 1220 may be present. The number of detection targets 1220 is not limited to those shown in the FIG. 12.
[0373] At least one detection unit 1240 may be embedded and / or attached to scoring unit 1210 and may detect a hit delivered to each hit target 1200 to generate the second hit signal 1ST2. A plurality of detection units 1240 may be provided and installed at different positions, and they may generate second impact signals 1ST2 that are distinguished from each other. Even when a plurality of detection units 1240 are further subdivided and installed on the same type of hitting target, the plurality of detection units 1240 can generate second hit signals 1ST2 that are distinguished from each other. However, the plurality of detection units 1240 is not limited thereto and can generate the same second impact signal 1ST2.
[0375] The second communication unit 1230 can transmit the second impact signal 1ST2 generated by the detection unit 1240 to the control unit 1300. The same description described above in relation to the first communication unit 1130 can also be applied to the second communication unit 1230. The wireless communication method of the second communication unit Communication 1230 does not limit the present description. Depending on the hitting target 1200 to which the second communication unit 1230 belongs, the same or different types of communication units may be used.
[0377] Detection unit 1240 and second communication unit 1230 will be described in more detail with reference to FIG. 13 to be described below.
[0379] Hereinafter, the detection antenna 1110 and the detection target 1220 may be collectively referred to as an approach detection device 1400 and described.
[0381] The control unit 1300 can generate an output value based on the first impact signal 1ST1, which is output from the impacting object 1100, and the second impact signal 1ST2, can generate an image signal 1SM corresponding to the value of output, and can transmit the 1SM image signal to the display part 1500.
[0383] Specifically, the control unit 1300 can calculate the force of the hitting action based on the inertia signal 1S1 included in the first hitting signal 1ST1 and determining a shape of the hitting action. Furthermore, the control unit 1300 can calculate a proximity distance between the hitting object 1100 and the hitting target 1200 on the basis of the detection signal 1S2 included in the first hitting signal 1ST1. As described above, the control unit 1300 can extract the first information from the first hit signal 1ST1 and extract the second information from the second hit signal 1ST2, which is received from the hit target 1200, to generate a third hit signal. impact 1ST3. Then, the control unit can generate an output value corresponding to the third impact signal 1ST3 and generate the image signal 1SM corresponding to the output value.
[0385] The inertial signal 1S1 and the detection signal 1S2 will be described in more detail with reference to Figs. 14 and 15 described below.
[0386] According to one embodiment, the hit determining device 110 may include a separate control unit (not shown), and the first hit signal 1ST1 emitted by the first communication unit 1130 may be a signal in which the information about a score It is already included by the control unit (not shown).
[0388] The display part 1500 can generate and display an image corresponding to the 1SM image signal received from the control unit 1300.
[0390] FIG. 13 is a diagram more specifically illustrating the combat sports system according to an embodiment of the present invention from the perspective of the control unit 1300 and the display portion 1500.
[0392] Referring to FIG. 13, the 1100-1 hit target and the 1200-1 hit target of the 1st player 1A1, the 1100-2 hit target and the second player 1A2 hit 1200-2 target, and the 1300 control unit and the part of display 1500 are illustrated.
[0394] The first-first hitting target 1200a-1 may include at least a first-first detection unit 1240a-1 and a second-first communication unit 1230-1. The second first hitting target 1200b-1 may include at least a first second detection unit 1240b-1 and a second first communication unit 1230-1. The first-first sensor unit 1240a-1 and the first-second sensor unit 1240b-1 can detect hits delivered to hitting targets 1200a-1 and 1200b-1, respectively, to generate a second first hit signal which is a type of second impact signal 1ST2. Here, a plurality of first-first detection units 1240a-1 can generate a plurality of impact signals, respectively, which are distinguished from each other, and a plurality of first-second detection units 1240b-1 can generate a plurality of impact signals. impact, respectively, that are distinguished from each other. However, the present invention is not necessarily limited thereto, and the first-first detection units 1240a-1 and the first-second detection units 1240b-1 can generate the same impact signal.
[0396] The second-first communication unit 1230-1 can transmit the shock signals generated by the detection units 1240a-1 and 1240b-1 to a first receiver unit 131-1, for example, a first-first receiver unit 131 a- 1, of the control unit 1300. The second-first communication unit 1230-1 provided in Each of the first-first impact target 1200a-1 and the first second impact target 1200b-1 can use the same or different types of transmission units.
[0398] The second-first target 1200a-2 may include at least a second-first detection unit 1240a-2 and a second-second communication unit 1230-2. The second second hit target 1200b-2 may include at least one second second detection unit 1240b-2 and one second second communication unit 1230-2. The second-first sensor unit 1240a-2 and the second-second sensor unit 1240b-2 can detect hits delivered to hitting targets 1200a-2 and 1200b-2, respectively, to generate a second-second hit signal that is a type of second impact signal 1ST2. Here, a plurality of second-first detection units 1240a-2 can generate a plurality of impact signals, respectively, which are distinguished from each other, and a plurality of second-second detection units 1240b-2 can generate a plurality of impact signals, respectively, that are distinguished from each other. However, the present invention is not necessarily limited thereto, and the second-first detection units 1240a-2 and the second-second detection units 1240b-2 can generate the same impact signal.
[0400] The second-second communication unit 1230-2 can transmit the shock signals generated by the detection units 1240a-2 and 1240b-2 to the first reception unit 131-1, for example, a first-rate reception unit. second 131b-1, from the control unit 1300. The second-second communication unit 1230-2 provided on each of the second-first hit target 1200a-2 and the second-second hit target 1200b-2 can use the same or different types of transmission units.
[0402] Each of the 1240a-1, 1240b-1, 1240a-2 and 1240b-2 detection units described above may include a pressure sensor and / or a shock detection sensor, but is not necessarily limited to one type of sensor. , and can be configured to combine and employ sensors capable of detecting various types of impacts to eliminate errors in impact detection and obtain information on various physical quantities that change based on impact.
[0404] The shocking object 1100-1 of the first player 1A1 can include the first-first object shocker 1100a-1 and the first-second shocking object 1100b-1. The shocking object 1100-2 of the second player 1A2 may include the second first shocking object 1100a-2 and the second second shocking object 1100b-2. Only one shocking object 100a-1, 100b-1, 100a-2 or 100b-2 is illustrated in Figure 1. 13, but a pair of objects can be provided that hit 100a-1, 100b-1, 100a-2 or 100b-2 in both hands and both feet of each of the players 1A1 and 1A2.
[0406] The first shocking object 1100a-1 and the first second shocking object 1100b-1 may include a first communication unit 1130a-1 and a first communication unit 1130b-1, respectively, and transmit position signals thereof.
[0408] Similarly, the second-first shocking object 1100a-2 and the second-second shocking object 1100b-2 may include a first-third communication unit 1130a-2 and a first-fourth communication unit 1130b-2, respectively, and transmit position signals from them.
[0410] The communication units 1130a-1, 1130b-1, 1130a-2 and 1130b-2 (i.e. 1130) can each be any type of communication unit as long as it can transmit a position signal and, as an example, it can include a magnet or an RFID tag. The first-first communication unit 1130a-1 and the first-second communication unit 1130b-1 can transmit the same or different position signals. Similarly, the first-third communication unit 1130a-2 and the first-fourth communication unit 1130b-2 can transmit the same or different position signals.
[0412] Detection units 1240a-1, 1240b-1, 1240a-2, and 1240b-2 (ie, 1240) of hitting targets 1200 may be provided to detect the approach of hitting object 1100. At least one of the detection units 1240 can be a magnetic field reader or an RFID reader. Consequently, each of the hitting targets 1200a-1, 1200b-1, 1200a-2 and 1200b-2 can detect a hit by distinguishing which hitting object from hitting targets 1100a-1, 1100b-1, 1100a-2 and 1100b - 2 hit the hit.
[0414] In addition, the 1240 sensor units, which have detected the impact of each impacting object, can transmit a position signal corresponding to the impact, in which The striking object is identified, to the control unit 1300, for example, to a second receiver, unit 131-2, through the transmission units 1230-1 and 1230-2.
[0416] The second receiver unit 131-2 can receive the position signals of hitting targets 1200. The second receiver unit 131-2 may include a second first receiver unit 131a-2 and a second second receiver unit 131b-2. The second-first reception unit 131a-2 can receive the position signals transmitted from the second-first transmission unit 1230-1, and the second-second reception unit 131b-2 can receive the position signals transmitted from the second and second. second drive units 1230-2.
[0418] However, the present invention is not limited to this, and the second-first receiver unit 131a-2 may be provided to receive the position signals transmitted from the second-first communication unit 1230-1 of the first-first impact target 1200a. -1 and the second-second communication unit 1230-2 of the second-first hitting target 1200a-2, and the second-second receiver unit 131 b-2 can be provided to receive the position signals transmitted from the second-first communication unit. 1230-1 of the first second hit target 1200b-1 and the second second communication unit 1230-2 of the second second hit target 1200b-2.
[0420] According to one embodiment, the second-first receiver unit 131a-2 and the second-second receiver unit 131b-2 may be provided as a single receiver unit, rather than being divided as shown in FIG. 13.
[0422] The control unit 1300 may further include a signal processing unit 1310, an output value generating unit 1320, and an image signal generating unit 1330 in addition to the receiving units 131 described above. The receiving units 131 are the same as those described above in relation to the impact object 1100 and the impact target 1200.
[0424] The signal processing unit 1310 may generate the third response signal 1ST3 based on the first response signal 1ST1 and the second response signal 1ST2. The first impact signal 1ST1 can include a first information about a hitting action, and the first information can be information that is extracted from the signal. inertial 1S1 and detection signal 1S2 by the impact determining device 110 included in the impact object 1100.
[0426] The output value generating unit 1320 may be electrically connected to the signal processing unit 1310 and may generate an output value corresponding to the third hit signal 1ST3. At this point, the output value can be generated increasing or decreasing cumulatively according to the impact detected by each of the detection units 1240.
[0428] The image signal generating unit 1330 can be electrically connected to the output value generating unit 1320 and can generate the 1SM image signal corresponding to the output value.
[0430] The display part 1500 may be electrically connected to the image signal generating unit 1330 and may display an image corresponding to the 1SM image signal.
[0432] More specifically, the output value generated by the output value generating unit 1320 may include a first output value corresponding to a third first hit signal generated due to a hitting action at a first time point, a second value output corresponding to a third second hit signal generated due to a hit action at a second time point after the first time point, and a third output value obtained by adding or subtracting the first output value and the second value of output to or from the first output value. The third impact signal 1ST3 can be a concept that includes the third impact signal and the third impact signal.
[0434] Accordingly, the 1SM image signal may also include a first image signal corresponding to the first output value and a second image signal corresponding to the third output value.
[0436] The image displayed by the display portion 1500 may include a first image corresponding to the first image signal and a second image corresponding to the second image signal.
[0437] Other embodiments of the output value generating unit 1320 will be described in more detail with reference to Figs. 16 and 17 described below.
[0439] FIG. 14 is a diagram schematically illustrating some components of the impact determining device 110 according to one embodiment of the present invention.
[0441] The IMU 110 can output the inertial signal 1S1 that includes three-dimensional information about a hitting action. The IMU 1120 may include an interface 1121, a gyro sensor (gyroscope) 1122, an acceleration sensor (accelerometer) 1123, a magnetic field sensor (magnetometer) 1124, and a memory 1125.
[0443] Interface 1121 may serve to recognize pieces of information obtained by sensors 1122, 1123, and 1124, perform signal processing, and transfer or transmit the signal-processed information to an external element such as the first communication unit 1130.
[0445] The IMU 1120 may include at least one of the gyroscope 1122, the accelerometer 1123, and the magnetometer 1124, or it may be configured by combining multiple axes of each of the sensors 1122, 1123, and 1124. As an example, at least one of the gyroscope 1122, the accelerometer 1123 and magnetometer 1124 can be a three-axis sensor.
[0447] Gyroscope 1122 can measure rotational inertia and / or rotational speed (an example of a unit is degrees / sec) using an angular velocity of the impacting object 1100, accelerometer 1123 can measure inertia of motion (an example of a unit is g (where 1 g = 9.8 m / s2)) of the impacting object 1100 using the acceleration of the impacting object 1100, and the magnetometer 1124 can measure an azimuth angle of the impacting object 1100.
[0449] For example, a control unit (not shown) of the IMU 1120 can obtain posture information, including information about a roll angle, a pitch angle and a yaw angle of the striking object 1100, speed information and information. rotation using respectively the gyroscope 1122, the accelerometer 1123 and the magnetometer 1124. Thereafter, the control unit (not shown) of the IMU 1120 can generate the inertial signal 1S1 which includes information about the force of the hitting and hitting action of the shocking object 1100 based on the posture information, the speed information and the rotation information.
[0451] The IMU 1120 can obtain information such as speed, direction, gravity, acceleration or the like from the shocking object 1100 using the sensors 1122, 1123 and 1124 to clearly identify the shocking action. In other words, the IMU 1120 can generate the inertial signal 1S1 that includes information about the force or various movements of the hitting action of the impacting object 1100 in three-dimensional directions including an X-axis, a Y-axis, and a Z-axis.
[0453] According to one embodiment, the information on the force of the striking action can be calculated using an output signal by a separately provided force measuring device (not shown), and can also be calculated using both the described IMU 1120 formerly as the force measuring device ..
[0455] The memory 1125 can perform a function of temporarily or permanently storing all types of data to be received or processed by all the devices provided in the IMU 1120 such as the interface 1121 and the sensors 1122, 1123 and 1124. The memory 1125 is a computer-readable recording medium and may include a RAM, a ROM, and a permanent mass storage device, such as a disk drive. Alternatively, the memory 1125 may include a magnetic storage medium or a flash storage medium, but the scope of the present invention is not limited thereto.
[0457] The control unit 1300 (see Figures 11 to 13) according to one embodiment can calculate the force of the hitting action based on the inertia signal 1S1 and determining the shape of the hitting action. In the case of the combat game, the scores awarded to various actions of the shocking object 1100 may be different. Here, according to IMU 1120 according to one embodiment, the type / shape of the hitting action can be determined and the hitting force can be calculated on the basis of the inertia signal 1S1, so that the hitting action can be identified clearly. Thereafter, the scoring of the match match can be performed by a method of applying a predetermined rule of the match match to the force of the hit and the shape of the hit, determining a valid hit and calculating a score. Here, when the information about the hit action, which is analyzed through the control unit 1300, does not match the default rule of the combat, the hit may not be identified as a valid hit and cannot be scored. As described above, according to the combat sports system according to an embodiment of the present description, accurate and precise scoring is possible by clearly identifying the hitting action of the hitting object 1100 through the IMU 1120.
[0459] The IMU 1120 can be provided at one end of the shocking object 1100 to ensure free movement of the shocking object 1100. As an example, one end can be a wrist when the shocking object 1100 is a hand, and it can be an ankle when the shocking object 1100 is a foot. Alternatively, the IMU 1120 may be provided at one end of the impact object 1100 by attaching to a protector worn over the impact object 1100.
[0461] The sensors included in the IMU 1120 are not limited to the sensors described above, and may further include a pressure and / or shock sensing sensor, or may be configured in a combination form of several types of sensors to obtain information on various quantities. physical related to the action of hitting.
[0463] FIG. 15 is a diagram schematically illustrating a configuration of approach detection device 1400 in accordance with one embodiment of the present invention. In Fig. 15, a system including the hitting objects 1100a-1 and 1100b-1 (ie 1100-1) of the first player 1A1 and the hitting target 1200-2 of the second player 1A2 will be described as an example.
[0465] The impact object 1100-1 may include a first impact object 1100a-1 that includes a first detection antenna 1110a, and a second impact object 1100b-1 that includes a second detection antenna 1110b. Detection target 1220 is located in a 1200-2 hit target scoring unit. The detection target 1220 may be a concept that includes different detection targets 1220 provided in different hitting targets. In addition, a plurality of detection targets 1220 may be present in the scoring unit, but for convenience of description, a detection target 1220 is illustrated in FIG. fifteen.
[0467] The first detection antenna 1110a can transmit a first call signal 1 CSa to activate the detection target 1220, and the second detection antenna 1110b can transmit a second call signal 1CSb to activate the detection target 1220. Here, the first call signal 1CSa and the second call signal 1CSb can be received by the same detection target 1220 or they can be received respectively by different detection targets 1220.
[0469] The detection target 1220 may transmit a first response signal 1RSa that includes a first identification information to the first detection antenna 1110a in response to the first call signal 1CSa, and may transmit a second response signal 1 RSb that includes a second identification information to the second detection antenna 1110b in response to the second call signal 1CSb. Similarly, the first response signal 1RSa and the second response signal 1RSb may be transmitted by the same detection target 1220 or they may respectively be transmitted by different detection targets 1220.
[0471] Detection target 1220 may include a memory chip 1223 in which identification information is stored and an antenna 1221 connected to memory chip 1223. Memory chip 1223 may include identification information only to distinguish shocking targets 1200, or it may further include identifying information to distinguish players 1A1 and 1A2 to whom detection targets 1220 are provided.
[0473] The first detection antenna 1110a can then decode the first identification information based on the first response signal 1RSa and output and transmit a first detection signal 1S2-aa to the control unit 1300. Similarly, the second antenna detection signal 1110b can decode the second identification information based on the second response signal 1 RSb and output and transmit a second detection signal 1S2-b to the control unit 1300. Here, response signals 1RSa and 1RSb can be transmitted to the control unit 1300 via first communication unit 1130.
[0475] The detection antennas 1110a and 1110b can recognize the response signals 1 RSa and 1RSb, which are transmitted by the detection target 1220, through the readers 1115a and 1115b. The readers 1115a and 1115b can decode the identification information stored by the memory chip 1223 of the detection target 1220 to generate the detection signal 1S2 and transmit the detection signal 1S2 to the detection unit. control 1300.
[0477] As an example, when the detection target 1220 is an RFID tag, the readers 1115a and 1115b can be RFID readers, and the detection antennas 1110a and 1110b can be RFID detection antennas. In this case, the 1RSa and 1 RSb response signals can be RF signals. As another example, when the detection target 1220 is a magnet, the detection antennas 1110a and 1110b can be magnetic field detection antennas, and the response signals 1 RSa and 1 RSb can be magnetic field signals.
[0479] The control unit 1300 can then calculate a score by distinguishing the impact actions, which impact different detection targets 1220, based on the first detection signal 1S2-a and the second detection signal 1S2-b.
[0481] According to one embodiment, even when different shocking objects 1100a-1 and 1100b-1 hit the detection target 1220 that includes the same identification information, the shocking object 1100a-1 or 1100b-1 can convert the response signal 1RSa or 1RSb received through the detection, antenna 1110a or 1110b to emit the detection signal 1S2, through which the impacting objects 1100a-1 and 1100b-1 can be identified, using a control unit (not shown) included in each one of the shocking objects 1100a-1 and 1100b-1. In this case, the control unit 1300 can calculate the score by distinguishing the hitting actions performed by different hitting objects 1100a-1 and 1100b-1.
[0483] In a case where the hitting object 1100 includes the detection target 1220, and the hitting target 1200 includes the detection antenna 1110, there may be a limitation in that it is difficult to determine all valid hits because it is difficult to detect. a hitting action, performed by a part of the striking object 1100 in which the detection target 1220 is not provided. Furthermore, depending on the location of the hitting target 1200 provided with the detection antenna 1110, there may be a blind spot in the detection target 1220 is not recognized, and therefore the problem may arise that a hit is not recognized as a valid hit. They also occur when the speed of the striking action of the shocking object 1100 is high.
[0485] However, according to the combat sports system according to a In embodiment of the present invention, the full valid hits for the scoring portions of the hit target 1200 can be accurately and uniformly determined by detecting the detection target 1220 of the hit target 1200 using the detection antenna. 1110 provided to the impact target 1100. Additionally, by providing the detection antenna 1110 to each of the impact objects 1100, it is possible to determine if the impact object 1100 is close to the impact target 1200, thus minimizing combat scoring errors. .
[0487] FIG. 16 is a block diagram schematically illustrating the output value generating unit according to an embodiment of the present invention.
[0489] The output value generating unit 1320 of the control unit 1300 may include a detection unit 1321, a calculation unit 1322, and a valid hit determination unit 1323.
[0491] The detection unit 1321 can sequentially detect a first output value and a second output value according to the third response signal 1ST3 received from the signal processing unit 1310. The first output value can correspond to a third first hit signal generated due to a hitting action at a first time point, and the second output value may correspond to a third-second hitting signal generated due to a hitting action at a second time point later than the first moment.
[0493] Calculation unit 1322 can be electrically connected to detection unit 1321. Calculation unit 1322 can calculate a difference value between the first output value and the second output value and then calculate a third output value obtained by adding or subtracting the difference value to the first output value or from the first output value.
[0495] The valid hit determination unit 1323 may be electrically connected to the detection unit 1321 and can determine whether the third hit signal 1ST3 is a hit signal generated due to a valid hit by applying a predetermined rule of combat. For example, the valid hit determining unit 1323 may operate in a way to determine a hit as a valid hit when a proximity distance between the hitting object 1100 and the hitting target 1200, which is obtained from the detection signal 1S2 received through the detection antenna 1110, and / or a pressure detected by the detection unit 1240 exceeds a predetermined valid impact determination criterion.
[0497] The valid hit determination unit 1323 can determine whether the third hit signal 1ST3 is due to the valid hit in such a way and generate a control signal including the result of the determination and transmit the control signal to the calculation unit 1322 . At this point, the valid hit determining unit 1323 may function to not generate an output value when a hit is not the valid hit.
[0499] In the embodiment of FIG. 16, the valid hit determination unit 1323 is illustrated as located between the detection unit 1321 and the calculation unit 1322, but the present description is not limited thereto, and the valid hit determination unit 1323 may be connected electrically to at least one of the detection unit 1321 and the calculation unit 1322 independently of a command. Furthermore, the valid hit determining unit 1323 is not necessarily included in the output value generating unit 1320 and may be installed on each of the hitting targets 1200 (see FIG. 13). In this case, the valid hit determining unit 1323 can determine whether the corresponding hit signal is due to a valid hit or not, and transmit the corresponding control signal to the control unit 1300 using the second communication units 1230- 1 and 1230-2. This is equally applicable to all embodiments of the present invention that will be described below.
[0501] FIG. 17 is a block diagram schematically illustrating an output value generating unit according to another embodiment of the present invention.
[0503] According to another embodiment, an output value generating unit 1320 may include a striking action determining unit 1324, and the striking action determining unit 1324 may include at least one striking object determining unit 1324-1 and an impact target determination unit 1324-2.
[0505] The impact object determining unit 1324-1 can distinguish the impact object 1100, which has generated an impact signal that caused the first impact signal 1ST1, based on the position signals received from the first communication units 1130a- 1,130b described above. -1,1130a-2 and 1130b-2 (see figure 13).
[0507] The impact target determination unit 1324-2 can distinguish the impact target 1200, which has generated the impact signal that caused the first impact signal 1ST1, based on the received detection signals 1S2-a and 1S2-b respectively through the detection antennas 1110a. and 1110b (see FIG. 14), which are different, from impact determining device 110.
[0509] In other words, when a description is made with reference to FIG. Together, the hitting targets 1200a-1 and 1200b-1 of the first player 1A1 may include the first detection units 1240a-1 provided in different positions and the first and second detection units 1240b-1 provided in different positions, respectively. , and the hitting targets 1200a-2 and 1200b-2 of the second player 1A1 may include the second-first detection unit 1240a-2 provided in different positions and the second-second detection units 1240b-2 provided in different positions, respectively. Here, the output value generating unit 1320 can function to differently generate an output value, which corresponds to the second impact signal 1ST2 generated from the first-first and second-first detection units 1240a-1. and 1240a-2 (hereinafter collectively referred to as the first sensor unit 1240a), and an output value corresponding to the second impact signal 1ST2 generated from the first-second and second-second sensor units 1240b-1 and 1240b-2 (hereinafter collectively referred to as the first sensor unit 1240b).
[0511] FIG. 18 is a diagram illustrating a configuration of a display image displayed by the display portion 1500 in accordance with one embodiment of the present invention.
[0513] The display image may include a gamer image 151 displaying a name, an image and / or the like of a gamer, a time image 152 displaying time information such as an elapsed time or a remaining time, and an image of Progress 153 that intuitively displays match information status. In addition to the above, the screen image may include an additional first image 154 showing the force of a hit delivered, a score due to the hit, a type of hitting technique (e.g., head kick, kick to the body, a double kick or a consecutive kick) and the like. Furthermore, the display image may further include a second additional image 155 that shows additional time given due to a penalty.
[0515] The progress image 153 can be configured so that the players playing the game, the referees and / or the spectators can intuitively capture the information on the progress of the game and, for example, can be expressed as a bar graph. The first and second images described above may correspond to the progress image 153. The second additional image 155 may represent a penalty time awarded to each of the players. The second additional image 155 can also be configured to intuitively provide time information, and can be expressed as an example bar graph.
[0517] FIG. 19 is a diagram illustrating an example of the progress image 153 according to an embodiment of the present invention. When the output value generating unit 1320 generates a first output value in response to a third first hit signal generated due to a hitting action at a first time point, and consequently, the output signal generating unit Image 1330 generates a first image signal corresponding to the first output value, a first image 1531 as shown in FIG. 19A may be displayed on the display portion 1500 in response to the first image signal. The first image 1531 may be a bar graph, such as a power bar, but is not limited to, and it may have various forms in which a match status can be intuitively provided.
[0519] The output value generating unit 1320 can generate a second output value in response to a third second impact signal generated due to a hitting action at a second time point after the first time point, and as described Above, the output value generating unit 1320 can calculate a difference value between the first output value and the second output value, and then generate a third output value obtained by subtracting the difference value from the first output value. Furthermore, the image signal generating unit 1330 can generate a second image signal corresponding to the third output value at the second time point, and the display part 1500 can display a second image 1532 as shown in FIG. 19B in response to the second image signal.
[0520] That is, the first image 1531 shown in FIG. 19A may be an image corresponding to the first output value at the first time, and the second image 1532 shown in FIG. 19B may be an image corresponding to the third output value obtained by subtracting the difference value from the first output value at the second time. Therefore, the second image 1532 may be an image in which the energy bar is reduced by a distance 1D corresponding to the difference value of the first image 1531.
[0522] This can intuitively show the progress or status of the match in the first moment and the second to the players, referees and / or spectators, while the match is taking place. As the match gradually progresses, the energy bar, which is the 153 progress image, may gradually decrease and disappear within a time limit, and thus the information indicates that a player with no energy bar remaining can lose points or lose the match as a result, can be intuitively facilitated to the players, referees and / or spectators.
[0524] FIG. 20 is a diagram illustrating another example of the progress image 153 of FIG.
[0525] 19. Distinguished features of FIG. 19 will be mainly described.
[0527] FIGS. 20A and 20C illustrate images corresponding to the first image 1531 and the second image 1532 of Figs. 19A and 19B, respectively. Before the second image 1532 of FIG. 20C is generated at the second time, a third image 1533 of FIG. It can generate 20B.
[0529] The third image 1533 may be an image in which an image corresponding to the distance 1D corresponding to the difference value is replaced with an image of a different type than the existing image in the first image 1531, after the first image is generated. 1531. In other words, the third image 1533 can include a first part 1533-1 and a second part 1533-2, and the second part 1533-2 can be distinguished from the first part 1533-1 by having a different color or tone than of the first part 1533-1 constitutes the first existing image 1531 and the second image 1532. For example, the first part 1533-1 can be expressed in blue and the second part 1533-2 can be expressed in red.
[0531] Thereafter, finally, as shown in FIG. 20C, the second image 1532 obtained by deleting the second part 1533-2 of the third image 1533 at the second moment.
[0533] FIG. 21 is a diagram illustrating another example of the progress image 153 according to an embodiment of the present invention.
[0535] A first image 1531 shown in FIG. 21A may be an image corresponding to the first output value at the first time, and a second image 1532 ' shown in FIG. 21B may be an image corresponding to a third output value obtained by adding the difference value to the first output value at the second time. Therefore, the second image 1532 ' can be an image in which the energy bar increases by a distance 1D corresponding to the difference value of the first image 1531.
[0537] This can intuitively show the progress or status of the match in the first moment and the second to the players, referees and / or spectators, while the match is taking place. As the match gradually progresses, the energy bar, which is the 153 progress picture, can be gradually increased and can be fully increased within a time limit, and thus the information that indicates that a player with the Fully increased energy bar to the limit can lose points or the match, can be intuitively provided to players, referees and / or spectators.
[0539] FIG. 22 is a diagram illustrating another example of the progress image of FIG. 21. Distinguished features of FIG. 21 will be mainly described.
[0541] FIGS. 22A and 20C illustrate images corresponding to the first image 1531 and the second image 1532 'of Figs. 21A and 21B, respectively. Before the second image 1532 'of FIG. 22C is generated at the second time point, a third image 1533 'of FIG. 22B can be generated.
[0543] The third image 1533 'may be an image in which an image corresponding to a 1D distance corresponding to the difference value is replaced with an image of a different type from the existing image in the first image 1531, after the first image is generated. Image 1531. In other words, the third image 1533 'may include a first part 1533-1 ' and a second part 1533-2 ', and the second part 1533-2 ' It can be distinguished from the first part 1533-1 'by having a different color or tone from the first part 1533-1' which constitutes the first image 1531 and the second image 1532 ' existing. For example, the first part 1533-1 'can be expressed in blue and the second part 1533-2 ' it can be expressed in red.
[0545] Thereafter, finally, as shown in FIG. 22C, the second image 1532 'can be generated at the second time point.
[0547] The distance 1D corresponding to the difference value can be varied in various ways, and accordingly, an image signal 153 can be generated.
[0549] As an example, by processing all impact signals due to impacts delivered to impact targets 1200a-1, 1200b-1, 1200a-2 and 1200b-2 to have the same value, an image signal can be generated such that the 1D distance corresponding to the value of the difference is proportional to the number of hits.
[0551] As another example, weights can be applied respectively to impact signals generated due to impacts delivered to impact targets 1200a-1, 1200b-1, 1200a-2 and 1200b-2, and impact signals can be processed with values different for each weight. For example, a weight applied to an impact signal generated due to an impact delivered to the first impact target 1200a-1 and the second first impact target 1200a-2, which are provided on the head, may be greater than a weight, applied to a hit signal generated due to a hit delivered to the 1200b-1 hit target of the first second and to the 1200b-2 hit target of the second second that are provided to the body.
[0553] Consequently, an output value corresponding to the impact signal generated due to the impact delivered to the first impact target 1200a-1 and the second first impact target 1200a-2 may be greater than the output value corresponding to the impact, generated signal. due to hit delivered to hitting target 1200b-1 of the first second and hitting target 1200b-2 of the second second. Consequently, the difference value corresponding to the impact signal generated due to the impact delivered to the first-first impact target 1200a-1 and the second first impact target 1200a-2 can also be greater than the difference value corresponding to the Impact signal generated, due to the impact delivered to the 1200b-1 hit target of the first second and the 1200b-2 hit target of the second second. Furthermore, the image signal can be generated, so that, in the distance 1D corresponding to each difference value, the distance due to the impact delivered to the first impact target 1200a-1 and the second first impact target 1200a-2 is greater than the distance due to the impact delivered to the first second hit target 1200b-1 and to the second second hit target 1200b-2.
[0555] FIG. 23 is a view illustrating the impact determining device 110 according to an embodiment of the present disclosure. Hereinafter, content descriptions that are the same as those described above will be briefly provided or omitted and will be provided together with reference to Figures 11 to 15.
[0557] In Fig. 23, a second shocking object 1100b is illustrated, and the second shocking object 1100b may be a concept that includes the first second and second shocking objects 1100b-1 and 1100b-2 of players 1A1 and 1A2. Next, a case where the second shocking object 1100b is a foot will be described as an example.
[0559] A second 1100F shield can be used on the second 1100b object that it hits. An IMU 1120b and a sense antenna 1110b may be provided in a form to be embedded or attached to the second shield 1100F.
[0561] The IMU 1120b can be placed on an ankle to ensure free movement of the foot. The detection antenna 1110b can also be provided in a part of the second impact target 1100b, to which the detection target 1220 is difficult to attach in the past, so that all the scoring portions of the impact target 1200 can be detected constantly and uniformly. . For example, the detection antennas 1111b, 1112b and 1113b can be provided not only on an instep (1114b), but also on at least one part selected from a heel (1111b), a side of the foot (1112b) and a toe. (1113b), and can also be provided on other parts of the foot. Consequently, it is possible to minimize the omission of valid hits in combat, so that accurate scoring is possible.
[0563] According to another embodiment, the detection antennas 1110b can also be provided integrally on the entire foot, mainly on the instep (1114a), without being provided separately for each part as described above, thus identifying the shocking object 1100b in which the detection antennas 1110b are provided.
[0565] As an example, the detection antennas 1111b, 1112b, 1113b, and 1114b (ie, 1110b) shown in FIG. 23 may be provided in the form of an antenna that forms a closed curved line like the detection antenna 1110b shown in FIG. fifteen.
[0567] Although not shown in the drawing, the second shocking object 1100b may include at least one first communication unit 1130b-1. The first communication unit 1130b-1 may be a communication unit that transmits a hit signal generated due to a hitting action of the second shocking object 1100b using a wireless communication method, and may include different types of communication units and, As an example, it can also be provided in the form of a magnet or RFID tag.
[0569] FIG. 24 is a view illustrating an impact determining device according to another embodiment of the present invention.
[0571] In Fig. 24, a first shocking object 1100a is illustrated, and the first shocking object 1100a may be a concept that includes the first and second first shocking objects 1100a-1 and 1100a-2 of players 1A1 and 1A2. Next, a case where the first hitting object 1100a is a hand will be described as an example.
[0573] A first protector 1100H can be worn over the first object 1100a it hits. An IMU 1120a and a sense antenna 1110a may be provided in the form of being embedded or attached to the first shield 1100H.
[0575] The IMU 1120a can be placed on a wrist to ensure free movement of the hand. In more detail, the IMU 1120a may be provided on an outer portion (1120a-1) of the wrist or it may be provided on an inner portion (1120a-2) of the wrist.
[0577] The detection antenna 1110a may also be provided in a part of the first impact target 1100a, to which the detection target 1220 is difficult to attach in the past, so that all the scoring portions of the impact target 1200 can be detected. steadily and evenly. For example, detection antennas 1111a and 1112a can be provided not only on the back of the hand (1113a), but also on at least a selected portion between the fingers (1112a) and one side of the hand (1111a), and They can also be provided on other parts of the hand.
[0579] According to another embodiment, the detection antennas 1110a can be provided integrally on the whole hand, mainly on the back of the hand (1113a), without being provided separately for each part as described above, thus identifying the shocking object 1100a in which detection are provided by antennas 1110a. Furthermore, as an example, the detection antennas 1111a, 1112a, and 1113b (ie, 1110a) shown in FIG. 24 may be provided in the form of an antenna that forms a closed curved line like the detection antenna 1110a shown in FIG. fifteen.
[0581] Although not shown in the drawing, the first shocking object 1100a may include at least one first communication unit 1130a-1. The first communication unit 1130a-1 can be a communication unit that transmits a shock signal generated due to a hitting action of the first communication unit 1130a-1 using a wireless communication method, and can include different types of units. communication, and as an example, it can also be provided in the form of a magnet or RFID tag.
[0583] As an example, in Figs. 23 and 24, IMUs 1120a and 1120b can be provided using an impact mitigation material to improve durability, so that the force of a blow or the like can be accurately detected. Also, as an example, the sensing antennas 1110a and 1110b can be designed to use a conductive fabric.
[0585] FIG. 25 is a view illustrating an impact target according to one embodiment of the present invention. In Fig. 25, a first hitting target 1200a is illustrated, and the first hitting target 1200a may be a concept that includes the first and second first hitting targets 1200a-1 and 1200a-2 of players 1A1 and 1A2. Next, a case where the first hitting target 1200a is a head will be described as an example.
[0587] A third 1100D shield can be used on the first 1200a target it hits. The detection target 1220 and / or the detection unit 1240 may be provided in a form to be embedded or attached to the third protector 1100D.
[0589] The detection antenna 1110 provided on the shocking object 1100 can detect whether the detection target 1220 is in proximity using a magnetic field or RF communication method even when the detection target 1220 is separated from the detection antenna 1110 by a certain distance. According to one embodiment of the present invention, the detection target 1220 is provided around a part P of the hit target 1200, which is a part where it is difficult to directly detect a valid hit, such as a front face surface. , so that the valid hit can be determined even in the part P. As an example, a separation distance at which the detection antenna 1110 can detect the detection target 1220 can be approximately 15 cm or less, and specifically, of about 10 cm or less.
[0591] As described above, at least one detection unit 1240 may be provided in a hit target 1200 scoring unit and can detect a hit delivered to the corresponding hit target 1200, thus generating the second hit signal 1ST2.
[0593] Next, a combat sports scoring system using augmented reality (AR) will be described (hereinafter simply referred to as "combat sports scoring system" and will be described). Hereinafter, descriptions of content that overlaps with those described above will be omitted or briefly given.
[0595] FIG. 26 is a view schematically illustrating a combat sports scoring system according to an embodiment of the present invention.
[0597] A combat sports scoring system 11000 includes a combat object 1A that plays a combat match, a user terminal 1600 and an AR 1700 server, and the combat object 1A, the user terminal 1600 and the AR 1700 server. they can communicate with each other over a network 1800. The user terminal 1600 can include an image capture unit and / or a display unit, and can be a component corresponding to the display part 1500 described above. The content described with respect to the display portion 1500 may be applied to the user terminal 1600. The AR server 1700 may be a component corresponding to the control unit 1300 described above, and the content described with respect to control unit 1300 can be applied to the AR server 1700.
[0599] As described above, the combat object 1A may include a first player 1A1 and a second player 1A2 facing each other on a floor F to play a match. Each of Players 1A1 and 1A2 can include hitting 1100-1 and 1100-2 (i.e. 1100) hitting objects, and hitting 1200-1 and 1200-2 (i.e. 1200) targets to which the knock.
[0601] Here, with reference to FIG. 12 again, the impact object 1100 may include the impact determining device 110 described above. However, in accordance with one embodiment, at least one of the impact object 1100 and the impact target 1200 may include the impact determining device 110. The impact determining device 110 may include an IMU 1120, a detection antenna 1110, and a first communication unit 1130. The IMU 1120 may output an inertial signal that includes 3D information about a hitting action of the hitting object 1100. The impact determining device 110 can emit different inertia signals 1S1 according to various impact actions, and the content described in the above-described embodiments can be applied equally to the impact determining device 110.
[0603] Meanwhile, the striking target 1200 may include a detection target 1220, which is detected by the detection antenna 1110. According to one embodiment, when the hitting target 1200 includes the detection antenna 1110, the hitting object 1100 may include the detection target 1220. Here, with reference to FIG. Together, the detection signals 1S2-a and 1S2-b (i.e. 1S2), through which the impact object 1100 and / or the impact target 1200 can be identified, can be generated by a detection device. Approach 1400 (1110 and 1220) provided on the impact target 1100 and the impact target 1200. The impact target 1100 can generate a first impact signal 1ST1 based on an inertial signal 1S1 and a detection signal 1S2, and the target Impact 1200 can generate a second impact signal 1ST2.
[0605] At least one of the impact object 1100 and the impact target 1200 can store the marker information required to generate an AR scoring image. In the following description, the marker information may include information used to identify an object in which the marker information is stored / included.
[0607] The user terminal 1600 can capture a state of the combat object 1A in the match and generate a scoring target image for the AR score based on the captured image. User terminal 1600 can recognize marker information stored in hitting target 1100 and hitting target 1200 by generating the scoring target image. A user terminal 1600 is illustrated in FIG. 26, but the present invention is not limited thereto. At least two or more user terminals 1600 can be provided, and some of them can capture an image of the combat object 1A and the rest can display and reproduce the scoring image. User terminal 1600 will be described in more detail with reference to FIG. 27 described below.
[0609] The user terminal 1600 can be any one selected from a group consisting of a mobile device such as a smartphone, a smart television (TV), a personal tablet (PC), a laptop, a desktop computer, a personal digital assistant. (PDA), a portable media player (PMP) and an electronic board, and when a plurality of user terminals 1600 is provided, devices of the same type or different types can be selected from the group as user terminals 1600. The type of user terminal 1600 is not limited to the devices described above, and any type may be possible as long as it performs functions of the image capture unit and the display unit.
[0611] The AR server 1700 can receive the image of the scoring target from the user terminal 1600 and detect the hit information of the combat object 1A based on the marker information. The AR server 1700 can then generate a scoring image by synthesizing a self-generated image signal with the scoring target image. The AR 1700 server will be described in more detail with reference to Figs. 28 and 29 to be described below. The AR 1700 server is illustrated in FIG. 26 as a separate component of user terminal 1600, but according to one embodiment, AR server 1700 may be provided in user terminal 1600. FIG. 27 is a block diagram schematically illustrating a configuration of user terminal 1600 in accordance with one embodiment of the present invention.
[0613] User terminal 1600 may include a first capture unit 1610, a first control unit 1620, a first display unit 1630, a first memory 1640, and a first communication unit 1650.
[0615] The first capture unit 1610 can capture a state of combat object 1A in combat. As an example, the first capture unit 1610 may be a camera, but the present description is not limited thereto.
[0617] The first control unit 1620 may include a marker recognition unit and an imaging unit. The marker recognition unit can recognize the marker information, and the image generation unit can generate a scoring target image obtained by capturing the state of the combat object 1A in the match. In the embodiment of FIG. 27, the first control unit 1620 and the first capture unit 1610 are illustrated as separate components, but the first control unit 1620 may be a component integrated with the first capture unit 1610.
[0619] The first display unit 1630 can receive and display the scoring image generated from the AR server 1700, which will be described later. The first capture unit 1610 and the first display unit 1630 are illustrated 1600 in the embodiment described with reference to FIG. 27 as included in a user terminal, but according to one embodiment, the first capture unit 1610 and the first display unit 1630 can be implemented in different user terminals 1600.
[0621] The first memory 1640 can temporarily and / or permanently store all the data generated and / or processed in the user terminal 1600, such as the marker information provided by the combat object 1A, an original image captured by the first capture unit. 1610 and the like.
[0623] The first communication unit 1650 can communicate with the sparring object 1A and the AR 1700 server through the 1800 network, and the first communication unit 1650, the sparring object 1A, and the AR 1700 server can exchange pieces of stored data. and / or generated by each other.
[0625] FIG. 28 is a block diagram schematically illustrating a configuration of the AR 1700 server in accordance with one embodiment of the present invention.
[0626] The AR server 1700 may include a second control unit 1710, a second memory 1720, and a second communication unit 1730.
[0628] The second control unit 1710 controls the general operations of the AR server 1700 and will be described in more detail with reference to FIG. 29 described below.
[0630] The second memory 1720 can temporarily and / or permanently store all the data generated and / or processed in the AR server 1700.
[0632] The second communication unit 1730 can communicate with the sparring object 1A and the user terminal 1600 through the network 1800, and the second communication unit 1730, the sparring object 1A, and the user terminal 1600 can exchange pieces of information. data stored and / or generated by each other.
[0634] FIG. 29 is a block diagram illustrating a configuration of the second control unit 1710, which is an AR server control unit 1700 according to an embodiment of the present disclosure, in more detail.
[0636] The second control unit 1710 may include a marker storage unit 1721, a signal processing unit 1726, a hit information detection unit 1722, an output value generation unit 1723, a signal generation unit 1724. image signals and an AR output unit 1725.
[0638] The marker storage unit 1721 may store marker information identical to the marker information provided by the hitting object 1100 and / or the hitting target 1200 of the combat object 1A to identify the marker information provided by the hitting object 1100 and / or the 1200 hit target of combat object 1A. The bookmark storage unit 1721 may be provided in the second memory 1720, which is an AR server memory 1700.
[0640] The signal processing unit 1726 may generate a third hit signal 1ST3 based on the first and second hit signals 1ST1 and 1ST2 obtained from combat object 1A. The content described with respect to the 1310 unit of Signal processing described above (see FIG. 13) can also be applied to signal processing unit 1726.
[0642] The hitting information detecting unit 1722 can detect hitting information about the hitting action based on the marker information, the first hitting signal 1ST1, the second hitting signal 1ST2, and / or the third hitting signal 1ST3. The impact information can include information about the force of an impact, a type (shape) of the hitting action, a velocity, a rotational speed, the impacting object 1100 and / or the impact target 1200, on which it is involved the blow, a portion of the blow, if the force of the blow exceeds a minimum force to be determined as a valid blow, and the like.
[0644] The output value generating unit 1723 may generate an output value corresponding to the third hit signal. More specifically, the output value generating unit 1723 may generate a first output value at a first time point, a second output value at a second time point later than the first time point, and a third value. Output obtained by subtracting a difference value between the first output value and the second output value from the first output value, based on the hit information. The content described with respect to the output value generating unit 1320 described above (see FIG. 13) can also be applied to the output value generating unit 1723.
[0646] The image signal generation unit 1724 may generate an image signal to be synthesized with the scoring target image received from the user terminal 1600. The image signal generation unit 1724 may include a first image signal generation unit 1724-1 and a second image signal generation unit 1724-2.
[0648] The content described with respect to the image signal generation unit 1330 described above (see FIG. 13) can also be applied to the first image signal generation unit 1724-1. In other words, a progress image signal (may be a concept that includes the first image signal and the second image signal described above with reference to Figures 11 to 22) generated by the first image signal generation unit 1724 -1 becomes the basis of a progress image 163 will be described below, and progress image 163 can expressed as a bar graph or energy bar to intuitively provide match status information. The progress image 163 may correspond to the progress image 153 described above (see Figures 18-22 ).
[0650] The second image signal generating unit 1724-2 can generate an effect image signal. The second image signal may be the basis for an effect image 167, which will be described later. The effect image 167 may be an image to display whether an eye-catching action is performed, whether there has been a change and changes in other images. The effect image signal may include information on whether a hit action, a hit part, or the like is performed. As an example, the effect image 167 can be expressed as a visual effect through which the fact that the hitting action was performed at a position corresponding to the hit part of the hitting target 1200, which is hit by the hitting object 1100 , can be visually recognized. The effect image 167 will be described in more detail in example images illustrated in Figs. 32, 33, 36 and 37, which will be described below.
[0652] The content described with respect to the user terminal 1600 and the AR server 1700 in Figs. 27 to 29 can be applied equally to the following descriptions.
[0654] FIG. 30 is a view schematically illustrating a combat sports scoring system according to another embodiment of the present invention. Content descriptions that overlap with those described above with reference to FIG. 26 will be omitted and a description will be made focusing on features that differ from those of FIG. 26.
[0656] A combat sports scoring system 11000 according to the embodiment of FIG.
[0657] 30 may include a first user terminal 1601 and a second user terminal 1602. In this case, the first user terminal 1601 includes a first capture unit 1610, and may generate a score target image by capturing a state of the score object. match 1A in the match using the first capture unit 1610 and transmit the scoring target, image to the AR server 1700. The second user terminal 1602 includes a first second display unit 1630 ', and can display and / or play a scoring image, which is finally generated by synthesizing an image signal generated by the AR 1700 server with the scoring target image, through of the first -second display unit 1630
[0659] As described above, the AR scoring image can be displayed through the user terminal 1600 (the first user terminal 1601 or the second user terminal 1602) by which an image of the combat object 1 A is captured, and In one embodiment, the AR scoring image may be displayed through a third user terminal (not shown) other than user terminal 1600 whereby an image of combat object 1A is captured. In other words, the display unit in which the AR scoring image is displayed may be provided on the same terminal that includes the capture unit, or it may be provided on a different terminal from the terminal that includes the capture unit.
[0661] FIG. 31 is an exemplary view illustrating a startup screen 160s of an output image of the combat sports scoring system according to an embodiment of the present invention. The home screen 160s can be displayed through the display unit 1630 of the user terminal 1600.
[0663] User interfaces (Ul) 1U1, 1U2 and 1U3 can be displayed on the home screen 160s. Ul can include a first Ul 1U1, a second Ul 1U2, and a third Ul 1U3. The first Ul 1U1 and the second Ul 1U2 can be UI to select modes of the AR scoring image. For example, the first Ul 1U1 can be an Ul to be selected so that a scoring method works in a power mode, and the second Ul 1U2 can be an Ul to be selected so that the scoring method works in a power mode. points. The power mode can be a mode that operates to reduce or add an opponent's energy as much as the magnitude of the hitting force recognized by the hit determining device 110, and the point mode can be a mode that operates to increase or decrease a score as much as a score, which is assigned to the hit action, according to a preset matching rule.
[0665] FIG. 31 illustrates only two first Ul 1U1 and a second Ul 1U2 operating in different modes, but in addition to this, other Ul may also be included that can be selected to operate in various modes.
[0667] The third Ul 1U3 may include sub-UIs that perform various functions. For example, each of the sub-UIs can be selected to operate any selected function from a manual view, a device manager, an environment setting, and a scoring image view.
[0669] FIGS. 32 and 33 are exemplary views, each illustrating an output image of the combat sports scoring system in accordance with one embodiment of the present invention.
[0671] FIG. 32 is an exemplary view of an output image 160-1, at a point in time, of the AR scoring image operating in a first mode. The first mode will be described taking the energy mode described above as an example.
[0673] The output image 160-1 in the first mode may include a scoring target image 160g, a time image 162, a progress image 163, a first additional image 164, a second additional image 165, and an effect image 167.
[0675] The scoring target image 160g may be an image captured using the image capture unit 1610 of the user terminal 1600, and may include a background image 160b and a player image 161.
[0677] The descriptions of the player image 151, the time image 152, the progress image 153, the first additional image 154, and the second additional image 155 illustrated in FIG. 18 can be applied equally to the player image 161, the time image 162, the progress image 163, the first additional image 164 and the second additional image 165, respectively.
[0679] The progress image 163 is an image generated based on a progress image signal, which is generated by the first image signal generation unit 1724 1, and may include a first progress image 163-1, a second image progress 163-2 and a third progress image 163-3.
[0681] Specifically, the signal processing unit 1726 of the AR server 1700 can generate a third hit signal 1ST3 based on a first hit signal 1ST1 generated by the hitting object 1100 and a second hit signal 1ST2 generated by the target of impact 1200. The output value generating unit 1723 can generate an output value corresponding to the third impact signal 1ST3, and the First image signal generating unit 1724-1 can generate the progress image signal corresponding to the output value.
[0683] The output value may include a first output value corresponding to a third first hit signal generated due to a hit action at a first time point, a second output value corresponding to a third second signal generated due to an action all at once at a second time point after the first time point, and a third output value obtained by adding or subtracting a difference value between the first output value and the second output value to or from the first output value. The progress image signal may include a first progress image signal corresponding to the first output value and a second progress image signal corresponding to the third output value. The first progress image 163-1 at the first time point can be displayed in response to the first progress image signal, and the first progress image 163-1 at the second time point can be displayed in response to the second signal. progress image. The first progress image 163-1 at first may correspond to the first image 1531 described above with reference to Figs. 18 to 22, and the first progress image 163-1 at the second time point may correspond to the second image 1532 or 1532 '.
[0685] The content described with respect to the first progress image 163-1 can also be applied to the second progress image 163-2.
[0687] The first progress image 163-1 and the second progress image 163-2 may respectively represent scoring states of the first player 1A1 and the second player 1A2. The two progress images 163-1 and 163-2 can be expressed with different colors, shades or the like to identify the respective players 1A1 and 1A2. The third progress image 163-3 may be an image of a part of each of the first progress image 163-1 and the second progress image 163-2, which is changed due to a hit from an opposing player. The third progress image 163-3 may correspond to the second part 1533-2 or 1533-2 'described above with reference to Figs. 20 and 22.
[0689] An additional first-first image 164-1 can express a part of the impact, which has caused the change, on the side of the player that caused the change in image 163 of progress, and also express an amount of change. An additional image 164-2 of the first second may represent an additional penalty for a successful hit during a penalty time expressed by the second additional image 165. For example, the expression "X2" indicates that the progress image 163 has been reduced to double the original variation.
[0691] The effect image 167 is an image generated based on the second image signal generated by the second image signal generation unit 1724-2, and may be an image and / or a video that visually expresses surprising action. The effect image 167 expresses the visual effect described above, and may have a higher brightness than the total score target image. The effect image 167 may be implemented in the form of a lightning bolt or a flash, but is not limited thereto, and it may also be expressed in various ways that can be visually recognized that an impact occurs.
[0693] As an example, in the effect image 167, an effect in a case where a hit action is valid and an effect in a case where the hit action is invalid can have different colors, shapes, brightness and the like. . For example, the effect in the case where the hit action is valid can be expressed in blue, and the effect in the case where the hit action is invalid can be expressed in achromatic color. According to one embodiment, the effect image 167 may be different for each of the striking object 1100 and the striking target 1200 on which the striking action is performed.
[0695] A 167-1 effect can be an effect that spawns at a position corresponding to a hit part to which a hit is applied, and a 167-2 effect can be an effect that is simultaneously displayed when the progress image is changed. 163, that is, when the third progress image 163-3 is generated.
[0697] FIG. 33 is an exemplary view of an output image 160-2, at a point in time, of the AR scoring image operating in a second mode. The second mode will be described taking the dot mode described above as an example. Content descriptions that overlap with those described with reference to FIG. 32 will be omitted.
[0699] The output image 160-2 in the second mode may include a target image of score 160g, a time image 162, a progress image 163, a first additional image 164, a second additional image 165 and an effect image 167.
[0701] The progress image 163 in the second mode can be expressed as a score, rather than a bar graph, unlike in the first mode. A first progress image 163-1 can represent a score of either the first player 1A1 and the second player 1A2, and a second progress image 163-2 can express a score of an opposing player, who is another of the first player. 1A1 and the second player 1A2. Next, a case in which the first progress image 163-1 represents a score of the first player 1A1 and the second progress image 163-2 represents a score of the second player 1A2 will be described by way of example.
[0703] A first progress image 163-1 a can represent a point of the first player 1A1, and a first progress image 163-1 b can represent the strength of the last four attacks of the first player 1A1, and a strength value located closer from the first progress image. 163-1 a may represent the most recent attack. Similarly, a second progress image 163-2a can represent a point of the second player 1A2, and a second progress image 163-2b can represent the impact force of the last four attacks of the second player 1A2, and a value of force located closer to the second. Progress image 163-2a may represent the most recent attack.
[0705] A first additional image 164-1 may represent a minimum impact force for a score, and the left and right sides of the first additional image 164-1 may respectively represent a minimum impact force for the impacting object 1100 and the impact target. 1200 of the opposing players. . For example, "15" on the left side can be a minimum scoring force for a head, and "35" ‘on the right side can be a minimum scoring force for a body. The first additional images 164-2 and 64-3 may express parts of impact that you recently scored.
[0707] A 167-1 effect can be an effect on the hit part, and a 167-2 effect can be an effect shown in progress images 163-1 a and 163-2a representing the current scores.
[0708] FIG. 34 is an exemplary view illustrating a screen for controlling an output image of the combat sports scoring system according to an embodiment of the present invention.
[0710] A control screen 160-3 may include a storage list 171, a player 172, a bookmark 173, and a motion user interface 174.
[0712] The storage list 171 shows a list of scoring images finally generated by the AR server 1700. The player 172 is a part in which the scoring image is reproduced. Marker 173 expresses scores generated for each round (eg 1R), and when each marker is clicked, marker 173 can be moved to a corresponding part of the scoring image and the corresponding part of the scoring image can be played. . The move UI 174 is a UI that functions to move to a previous screen. In addition, the control screen 160-3 can include several Ul.
[0714] FIG. 35 is a view schematically illustrating a combat sports scoring system according to another embodiment of the present invention. Hereinafter, the description of the same content as described above may be briefly given or omitted. A combat sports scoring system 11000 may include a combat object 1A, user terminals 1601-1, 1601-2, and 1602, and an AR 1700 server.
[0716] First, an embodiment will be described in which a combat object 1A includes only a first player 1A1 and a first drill stand 19-1. The first player 1A1 can compete with the first drilling position 19-1 with a green screen 1Sg in which a background image is synthesized from a scoring image in the background. The marker information may include information from the first marker, and a first impact determining device 110-1 including the information from the first marker may be installed on the first punch stand 19-1. Here, the first player 1A1 may or may not include an impact determining device 110.
[0718] A first user terminal 1601-1 may include a first capture unit 1610-1 configured to capture an image of a first combat object, and a first control unit 1620 (see FIG. 27) configured to generate a target image. scoring using an image captured by the first capture unit 1610-1.
[0719] The second user terminal 1602 may include a second display unit 1630 ', and the second display unit 1630'. can display the score picture. The display unit is illustrated in FIG. 35 as implemented in the second user terminal 1602, but the display unit can also be implemented in the first-first user terminal 1601-1, a first-second user terminal 1601-2, the second user terminal 1602 or another user terminal is not shown in the drawing.
[0721] The AR 1700 server can generate an image signal and synthesize the image signal in the scoring target image to generate a scoring image.
[0723] The AR server 1700 can generate a virtual shocking object at a position corresponding to the first punch stand 19-1 to generate the scoring image.
[0725] Next, an embodiment will be described in which the combat object 1A further includes a second piercing bracket 19-2 and a second player 1A2 in addition to the first player 1A1 and the first piercing bracket 19-1. The second player 1A2 can also compete with the second punch support 19-2 with the green screen 1Sg in which the background image of the scoring image is synthesized in the background. The marker information may include second marker information, and a second impact determining device 110-2 including the second marker information may be installed on the second punch stand 19-2. Here, the second player 1A2 may or may not include an impact determining device 110.
[0727] The second user terminal 1601-2 may include a first second capture unit 1610-2 configured to capture a second combat object, and the first control unit 1620 (see FIG. 27) configured to generate a target image of scoring using an image captured by the first second capture unit 1610-2.
[0729] The AR server 1700 may generate a scoring image based on the first scoring target image and the second scoring target image.
[0731] The AR 1700 server can generate a scoring image by closely moving the images captured from the two players 1A1 and 1A2 and recombining the images. The scoring image can be implemented as a real competition image. As an example, the AR 1700 server may generate a scoring image by outputting a second player image, which is an image of the second player 1A2, at a position corresponding to the first punching bracket 19-1 of the first scoring target image and by outputting a first player image, which is an image of the first player 1A1, at a position corresponding to the second punching medium 19-2 of the second scoring target image. The output of the scoring image according to the embodiment of FIG. 35 will be described in more detail with reference to FIG. 37 described below.
[0733] FIG. 36 is an exemplary view of an exit screen of the combat sports scoring system in accordance with one embodiment of the present invention.
[0735] FIG. 36 is an exemplary view of an output screen of a measurement mode for measuring hitting information from a player. A punch stand 19 can include a foot unit 191 and a bracket 192. A strike determining device 110-1 can be installed on the foot unit 191, but can also be installed on a hanging punching bag type or on an opposing player who is a sparring partner.
[0737] The output screen of FIG. 36 may include an effect image 167 and a statistics display 1D1. The effect image 167 can be displayed when a player 1A hits the punch stand 19. Although one type of effect image 167 is displayed in a hit part, the effect image 167 can be expressed in various ways to be classified according to the part. of impact, the force of the impact and the speed of the impact. The 1D1 statistics screen can display various hit information, such as the force of the hitting action, a speed, a rate of change between spaced movements, a reaction speed, a time point at the moment of the hit, changes in the previous elements by number of strokes, or similar.
[0739] FIG. 37 is an exemplary view of an output image of the combat sports scoring system according to an embodiment of the present invention.
[0741] The output image of FIG. 37 is an output image of the embodiment in which the combat object 1A includes both the first and second players 1A1 and 1A2 in the system of FIG. 35. The output image can be generated by synthesizing the first scoring target image obtained by capturing the first player 1A1 and the first drill support 19-1, the second scoring target image obtained by capturing the second player 1A2 and the second support. punch hole 19-2, and image information 160t corresponding to an image signal generated by the image signal generating unit 1724 of the AR server 1700.
[0743] The image information 160t may include images such as the player image, the progress image, the weather image, the additional image, and the like, which are described above.
[0745] An effect 167a can be expressed so that an attack can be visually recognized when it is performed, and an effect 167b can be a score representing the force of the blow, a speed, a point subtracted / added according to the force of the blow or speed , or similar. Effect image 167 is not limited to that shown in FIG. 37, and various pieces of information related to the hitting action can be expressed in various ways (color, shape, animation effect, and the like).
[0747] As described above with reference to Figs. 26 to 37, various scoring systems can be implemented by combining the above-described combat sports system with AR, and consequently, the scoring experience that maximizes safety by reducing injuries to players is possible.
[0749] FIG. 38 is a view schematically illustrating a configuration of a combat sports scoring system according to another embodiment of the present invention. The same configuration as the embodiments described above will be described with reference to the same reference numerals, and descriptions of content that overlap with those described above will be omitted or briefly given.
[0751] A combat sports scoring system 11000 may include combat object 1A, controller 1900, output unit AR 1725, and display part 1500. Combat object 1A, controller 1900, output unit AR 1725 and the display part 1500 can exchange data with each other over a network (not shown).
[0752] The combat object 1A may include a first player 1A1 and a second player 1A2, and the players 1A1 and 1A2 may not include an electronic device such as the hit determining device 110 or the detection unit described above. According to one embodiment, the combat object 1A may include the first player 1A1 and a first punching station 19-1 (or the second player 1A2 and a second punching station 19-2) instead of two players 1A1 and 1A2. Here, the first player 1A1 and the first punch stand 19-1 may not include an electronic device such as the hit determining device 110 or the detection unit described above.
[0754] The controller 1900 is a device that scores a state of the combat object 1A in the match, and may include an input unit 1910 and a communication unit 1920. A match referee can evaluate a hitting action of the combat object 1A, determining a valid shot and calculating a score, and inputting the evaluation result through input unit 1910. In other words, the score information evaluated by the referee can be input through input unit 1910. The information The scoring can be transmitted to the AR output unit 1725 through the communication unit 1920. The AR output unit 1725 can generate an AR scoring image based on the scoring information and transmit the AR scoring image to the display part 1500. The display part 1500 may display a scoring image including the image information 160t described above. As an example, controller 1900 may be a referee controlled device.
[0756] According to the embodiment described above, it is possible to implement a combat sports scoring system that maximizes security by generating an AR scoring image using a separate controller 1900 and not providing an electronic device to a combat object 1A.
[0758] The embodiments according to the present invention described above can be implemented in the form of a computer program that can be executed through various components on a computer, and said computer program can be recorded on a computer-readable medium. Here, the medium can be a medium or device that stores a computer-executable program. Examples of the medium include a magnetic medium such as a hard disk, a floppy disk and a magnetic tape, a recording medium optical such as a compact disc read-only memory (CD-ROM) and a digital versatile disc (DVD), a magneto-optical medium such as a floptical disc, a ROM, a RAM, a flash memory, or the like that is configured to store program instructions.
[0760] Meanwhile, the computer program may be a program specially designed and configured for the present invention or a program known and usable by those skilled in the field of computer software. Examples of the computer program include machine language codes generated by a compiler, as well as high-level language codes that are executable by a computer using an interpreter or the like. Furthermore, while exemplary embodiments of the present invention have been illustrated and described, the present invention should not be construed as limited to the particular embodiments described above, and it will be understood that various modifications may be made without departing from the spirit and scope of the invention. present invention.
[0762] Accordingly, it should be noted that the spirit of the present invention is not limited to the embodiments described above, and it will be understood that not only the claims to be described later, but also all ranges that are equivalent or equivalently changed claims, are within the scope of the spirit of the present invention.
权利要求:
Claims (5)
[1]

[2]
The combat sports scoring system according to claim 1, wherein the impact determining device comprises
an inertial measurement unit (IMU) configured to generate an inertial signal that includes three-dimensional (3D) information about the hitting action, and
a communication unit configured to transmit the inertial signal received from the IMU to the control unit.
[3]
The combat sports scoring system according to claim 1, wherein the detection antenna comprises a plurality of detection antennas, which are distinguished from each other, and corresponding respectively to a plurality of objects Shocking.
[4]
The combat sports scoring system according to claim 2, wherein the control unit calculates the force of the hitting action based on the inertia signal and determines a shape of the hitting action, calculates a proximity distance between the striking object and the hitting target based on the detection signal, and determines the valid value of the hit and calculates a score by applying a predetermined rule of combat sports to the force of the hitting action, to the form of the hitting action and to the proximity distance.
[5]
The combat sports scoring system according to claim 1, comprising a plurality of detection targets arranged in the scoring unit.
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同族专利:
公开号 | 公开日
CN113365702A|2021-09-07|
WO2021141364A1|2021-07-15|
引用文献:
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法律状态:
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优先权:
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KR1020200001577A|KR102208099B1|2020-01-06|2020-01-06|System and method for scoring combat sports|
KR1020200044307A|KR102255934B1|2020-04-10|2020-04-10|Combat sports scoring system using augmented reality|
PCT/KR2021/000094|WO2021141364A1|2020-01-06|2021-01-05|System and method for scoring combat sports|
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